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Skeety

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I've been reading a lot of posts about the "broken" game ( even though its alpha) and its really frustrating but i know that whole sentance was just repetative lol but anyhow my point is.  People complain about the COD DM feel of the game or some towns why not treat your life on DayZ as if you would if u were put in the position of your character ( afterall that is the point eh ).   Dont run guns blazing into a town scout it out. find the back of town the sides the main entrance popular buildings look for a bit before running in and go building to building looting and providing yourself with cover not running into town without scouting and run straight to hospital aggro 5 zombies that glitch through the wall the kill you ( and you come to complain) or draw attention to yourself and get killed ( and complain about the KoS in the game or the "hackers" ).   I just really wish the game would be played the way it was meant to, would be so much more fun .  need to implement something into the game that makes people want to stay alive suggestion would be nice here. which i realise that some people just get the rush of killing people and KoS'n will always be around regardless of incentive to stay alive or end game but that also makes it more exciting when running up to a town to scout first and map out where to enter and exit if things get hairy or what buildings you want to work your way to.

 

 Just my feedback may have alrdy been said so sorry if im rambling about already stated things but exspressing it yourself always feel better lol.  

 

thanks all

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I make the wild assumption that those people who are in towns want exactly that: CoD deathmatch. It's pretty much everything you can do right now because in order to successfully survive you don't have to necessarily go in the deathzones known as towns but can perfectly live from what you find in small villages.. which unfortunately is rather boring.

 

Yet we haven't reached the end of the road by now. As you said yourself: Alpha. let's wait and see where Dean takes us

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Stop complain and wait, that's all i've understood...
Just make yourself enjoy by your own way, like in chilhood, when you had no toys, and you used only your imagination...or some curved stics  

Edited by Electi

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Yea its kind of true only fun in the game i suppose is the deathmatch style for most people so with that being the main focus i find it fun to try and survive through the chaos. hearing gunfire while im in a town or witnessing a holdup in the town that im in gives me a rush its fun to survive that for me anyway i dont wanna just rush into a town start shooting people and die rather quick not fun. fun to kill sometimes i suppose but not to die and re gear.

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Having awesome, high value loot that took a while to get your hands on should be enough for anyone to value their life so much as to not recklessly KoS or act like they are playing a FPS, but then if you have all the top tier loot.. You have the classic dilemma.. What do you do now? Where do you go... The very fact you have better things than someone else only makes you a target for someone who is considerably less better off than yourself. It's more of a forced game mechanic, than an adopted play style. Simply put... It's the way of DayZ.

 

On a sort of related note, I feel like the only time you can safely assume a person 'MAY' be friendly and will not kill you on sight is if they are a fresh spawn from the coast, and even then they sometimes want to punch your face to death, to take your hard earned stuff.

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What i always try to say to people:

Either we would have waited another 2 years to play the game at all, or play it as they add features.

 

I could go as far as to say that we're going to look back to this day, and say we're glad we got to play the game as they developed it and experience the whole life span of the game.

 

Regards

A guy who played Minecraft since Alpa 1.2/Beta 1.0

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I could go as far as to say that we're going to look back to this day, and say we're glad we got to play the game as they developed it and experience the whole life span of the game.

That's why I payed my $30. I'm in it for the whole arc. Survival will only get more difficult...I hope.

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The only drawback to playing as they add these features is that you become accustomed to them one at a time, so that total sense of wonder that you get from first starting a game kinda goes out the window.  I already lost that in the mod for DayZ, but I can't help but feel if I'd wait till the SA actually releases into beta or final release it would be a whole new experience once again.

 

But fuck that, I can't wait, I'm having too much fun already =P

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