herd 69 Posted June 27, 2012 Broken legs should heal over time. To make it not OP, make the time 5-10 minutes. So if you have a morphine you'd really want to use it.You say "its not realistic". How is curing broken legs with morphine realistic ? Or blood transfusion in a matter of seconds ? How do I get broken bones from couple of bullets ? Its ultra not realistic.Say I played for 3h, looted some ok gear and a zombie or a player broke my legs. I have no morphine. Its game over. Too punishing, too unrealistic, too absurd.Bump if you agree. Share this post Link to post Share on other sites
Bunster 7 Posted June 27, 2012 It's jsut part of the expierence i broke my leg in Staroeye i crawled to Berzino, felt like an accomplishment to me lolAnd look at new patch info about broken legs:http://dayzmod.com/forum/showthread.php?tid=18575 Share this post Link to post Share on other sites
Dreganius (DayZ) 55 Posted June 27, 2012 Firstly, curing bones with morphine is more realistic, as you're just ignoring the pain. If you want to be realistic about it, your legs should take months to heal, not minutes. Secondly, a splint is a much better idea to healing bones than just having them heal within 15 minutes. If you're interested in that, search for the popular suggestion thread on splints instead of/as well as morphine. Share this post Link to post Share on other sites
Nyarhra 0 Posted June 27, 2012 I my leg was gonna heal in 5-10 mins, Why would i risk trying to get morphine? I'd just find somewhere safe and wait Share this post Link to post Share on other sites
herd 69 Posted June 27, 2012 It's jsut part of the expierence i broke my leg in Staroeye i crawled to Berzino' date=' felt like an accomplishment to me lolAnd look at new patch info about broken legs:http://dayzmod.com/forum/showthread.php?tid=18575[/quote']I have other definitions for "expierence". If you enjoy it - just prone all the time. Defending stupid design choices is absurd. Share this post Link to post Share on other sites
Lukio (DayZ) 24 Posted June 27, 2012 Say I played for 3h' date=' looted some ok gear and a zombie or a player broke my legs. I have no morphine. Its game over. Too punishing, too unrealistic, too absurd.Bump if you agree.[/quote']I do not agree, because it seems you got your priorities wrong, you moved inland without making sure that you had everything you needed to survive.As an intermediate solution (healing doesn't make much sense, you would need a crutch) I ampretty sure I saw some suggestions referring to the use of firewood and bandages to make a splint, this might be a solution that makes more sense (until Morphine has been found). Share this post Link to post Share on other sites
herd 69 Posted June 27, 2012 Firstly' date=' curing bones with morphine is more realistic, as you're just ignoring the pain. If you want to be realistic about it, your legs should take months to heal, not minutes. [/quote']Ignoring the pain? How about I break your legs, give you morphine and will look how you run? Again - defending stupid design choices is absurd.Its clearly not working properly. How in the world I will have broken bones from bullets ?I my leg was gonna heal in 5-10 mins' date=' Why would i risk trying to get morphine? I'd just find somewhere safe and wait[/quote']Then make it 15-20. Problem solved. You should always have more then one option to handle the problem. Game design 101.I like how everyone just defends broken and absurd game mechanics rather than admit the breaking legs form zombies and bullets is more absurd to begin with. Share this post Link to post Share on other sites
Nyarhra 0 Posted June 27, 2012 Bullets can shatter bone you know Share this post Link to post Share on other sites
Dreganius (DayZ) 55 Posted June 27, 2012 I find it hilarious how you call the Developer's decisions "stupid design choices" and then expect for us to treat your idea with respect. Have fun, I'm out of this thread. Share this post Link to post Share on other sites
herd 69 Posted June 27, 2012 Bullets can shatter bone you knowOn every fifth hit ? From a pistol ? Ok. From a zombie ? Ok.I find it hilarious how you call the Developer's decisions "stupid design choices" and then expect for us to treat your idea with respect. What does it have to do with broken mechanics of the game ?Devs and other normal people do stupid things. Share this post Link to post Share on other sites
Zecknaal 2 Posted June 27, 2012 While I agree that it is a little too easy to break bones from bullets, I don't think it is improbably or unlikely in any way. If you take a gunshot to the leg in the wrong spot, you can lose the whole damn leg. I think you might want to consider that the "leg is broken" icon can also mean "leg has a bullet lodged in it". I've never had the experience, but I don't imagine it's very fun to walk on.Actually, the only complaint that I have about gunshots and broken bones is that I don't think it is positional damage at all. A headshot does more damage, and a legshot should make me go down, but it seems like ANY time I get shot I go down with a broken leg. Get shot in the shoulder, get a broken leg. Get shot in the hand, get a broken leg. It's like the Kennedy assassination! Magic bullets everywhere! But, maybe that will be fixed in 1.7.2, depending on how hard he nerfs leg damage. Share this post Link to post Share on other sites
herd 69 Posted June 27, 2012 Addition - after 5-10 minutes you can walk but not run. After 20-25 - run. Times may vary. Its about an idea not about specific times. I find it great.Player in every game should have more then 1 option to handle the situation. Share this post Link to post Share on other sites
Reaps 22 Posted June 27, 2012 I like your passion about your suggestion, but to flame every objection, or statement against it. with "defending stupid design choices are absurd" isn't the way to go.It's an absurd design choice because of the limitations to the game. This is a Mod, you know? Not a stand alone purpose build apocalypse game. So there will be quirks.As stated, there are suggestions to alternative measures of fixing the break, which i like the sound of. Just simply healing over such a short period of time, is also kinda absurd. I liked the concept when, but the time frame is so short. It makes morphine almost pointless.Bullets frequently shatter bones and tear ligaments, so there's a realistic reason behind not being able to walk. Course, morphine wouldn't magically make you better either, but this is a prime example of the developers adding content with their limitations. We need to have give and take when it comes to realism.C'mon, the games based on a zombie apocalypse, your realism just got less real. Although it is a FACT 80% of the time a zombie hits you, it would break your femur. FACT!On a serious note, keep suggestions coming by all means. But this one's a no no for me. I personally just feel a suggestion to completely remove a feature (which this basically is: because eventually someone will say "why wait 10 minutes? Why even break legs?") rather than to be creative with it (the splint a break thread) will only hurt the game. rather than develop it.Course things will be tested and removed when they don't work. But i like the different ways to simulate damage etc.This isn;t a flame of your idea, its just MY opinion of it, don't be discouraged and keep your suggestions coming, it's what's spurring the game on. Share this post Link to post Share on other sites
herd 69 Posted June 27, 2012 Ok make it 30 min. How does it render morphine useless if you have to wait for 20-30 minutes? Very odd.You do realize that if I dont have a morphine I have no choice but to press the respawn button? Very rewarding after playing for hours. And bones brake RANDOMLY. You get hit to the arm - broken bones. You get hit to the stomach - broken bones. This is absurd to me. Share this post Link to post Share on other sites
Reaps 22 Posted June 27, 2012 Just read your "addition" and it got me thinking a little bit.We've all been there, out in the middle of no-where some remote barn/shack and took a break to the knee. It IS a pita having no morphine, but we soldier on. Morphine is just a very intense pain killerHow about this one instead - a variation of your original idea:You break your leg, you have no morphine. BUT you have pain killers. munching down those pain killers allows you to WALK only, for 20-25 minutes. When the effect wears off, you either have to repeat the process and take more painkillers. or use morphine (if you found any) to fully repair the break.Reasoning:Painkillers are fairly common to findAs the OP stated, there should be "other ways"It seems like it would be easier to apply than the "splint" but it could also coincide. Share this post Link to post Share on other sites
herd 69 Posted June 27, 2012 Yes, I actually wanted to suggest that but forgot. But then I still feel bones should heal over time. Make it 30 min, I dont care. Its still better then hit the "respawn" button and loose all of your gear.Or make that 2-3-4 painkillers do heal your bones as morphine does. The broken legs mechanic is still stupid, how does morphine heal your legs? Well then 2-3-4 painkillers should also. Share this post Link to post Share on other sites
Reaps 22 Posted June 27, 2012 Ok make it 30 min. How does it render morphine useless if you have to wait for 20-30 minutes? Very odd.You do realize that if I dont have a morphine I have no choice but to press the respawn button? Very rewarding after playing for hours. And bones brake RANDOMLY. You get hit to the arm - broken bones. You get hit to the stomach - broken bones. This is absurd to me.30 minutes wouldn't render morphine useless, 5-10 minutes which you originally stated does. Even at 30 minutes, its still insignificant to find morphine. Since most people would do what I'd do. Crawl to the nearest forest and alt tab to dick around on these forums.The easily broken bones is an issue that's supposidly fixed 1.7.2 (according to patch notes) so time will tell.What do you think to my previous suggestion? Share this post Link to post Share on other sites
herd 69 Posted June 27, 2012 Even at 30 minutes' date=' its still insignificant to find morphine. Since most people would do what I'd do. Crawl to the nearest forest and alt tab to dick around on these forums.[/quote']I disagree. Laying around in any major city would probably kill you. If you have morphine you would better use it.The easily broken bones is an issue that's supposidly fixed 1.7.2 (according to patch notes) so time will tell.He only reduced the chance form zombies. There is still a chance. No reduced chance from bullets. What do you think to my previous suggestion?Read my previous post :D Share this post Link to post Share on other sites
fire708 17 Posted June 27, 2012 Broken legs should heal over time. To make it not OP' date=' make the time 5-10 minutes. So if you have a morphine you'd really want to use it.You say "its not realistic". How is curing broken legs with morphine realistic ? Or blood transfusion in a matter of seconds ? How do I get broken bones from couple of bullets ? Its ultra not realistic.Say I played for 3h, looted some ok gear and a zombie or a player broke my legs. I have no morphine. Its game over. Too punishing, too unrealistic, too absurd.Bump if you agree.[/quote']Just because you dont happen to be able to cope with a situation and dont like the choice the Dev's made does not make it stupid. This mod is in testing stage. If its too hard for you dont play till its ready for full release. OR learn to prepare. First trip from spawn should be prepping yourself to survive. OR learn to play with others. Ive spent alot of time crawling miles to meet up with a friend who had morphine. Ive also run from Vybor to cherno to deliver some blood and morphine. Believe it or not you also have the option of making your own Arma mod then you can have everything your way. Share this post Link to post Share on other sites
herd 69 Posted June 27, 2012 Yes, keep defending broken game mechanic, rather then fix it. Share this post Link to post Share on other sites
mixshows 2 Posted June 27, 2012 I think what the OP is trying to say is that once your legs are broken, its essentially game over. I love DayZ and play it all the time, but nothing is more infuriating than being low on blood and not being able to see, or having to crawl for 3 hours because ure leg is broken. From now on I will just respawn, no matter what kind of loot I have. This is not something you want to have players do in your game. Share this post Link to post Share on other sites
leo235 2 Posted June 27, 2012 MEHMorphine should help you for 10min ;1h of wearing a splint should help you permanently. That would make medics "a thing". But meh Share this post Link to post Share on other sites
herd 69 Posted June 30, 2012 I think what the OP is trying to say is that once your legs are broken' date=' its essentially game over.[/quote']Exactly. Happened to me countless times. And how I hate comments saying "dont engage zombies until you have morphine" LOLWHAT?I start w/o anything, how can I NOT engage zombies. Share this post Link to post Share on other sites
jtrainz 0 Posted June 30, 2012 Bullets make perfect sense as far as shattering bones even the weakest rounds will make a mess of anything they hit, Zombies atm are infuriating though a day ago I had at least six first hit breaks as we were engaging a couple and one slid up on my side and popped me once. Luckily we had made a hospital run but I was out of morphine absurdly fast. Share this post Link to post Share on other sites
herd 69 Posted June 30, 2012 Bullets make perfect sense as far as shattering bones even the weakest rounds will make a mess of anything they hit' date=' Zombies atm are infuriating though a day ago I had at least six first hit breaks as we were engaging a couple and one slid up on my side and popped me once. Luckily we had made a hospital run but I was out of morphine absurdly fast.[/quote']Pistols cant brake your legs. Breaking legs is RANDOM. E.g. they shoot to the chest you brake the leg. Share this post Link to post Share on other sites