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hooumeri

Aircraft player position desyncronization

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https://dev-heaven.net/issues/32339

First of all, I have not experienced this. Last time I experienced something like this was in a car around a month back, but the issue has been fixed since (atleast with land-vehicles).

So can anyone actually repro this happening in helis with the current patch?

Date/Time: -

What happened: Passangers in aircraft will sometimes appear randomly on the ground or get ejected mid air after a [network/server hickup?] desync.

The player getting ejected by having the player body/ragdoll placed in air where the chopper is instead of placed in he previous passanger seat. It then continues to fall to ground and die.

Where you were: Helicopter

What you were doing: Playing

I am aware that this is (supposedly) a known bug, but I want discussion over this. Can it actually be reproduced with the current game version? Anyone with a chopper experience this lately?

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