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Katana67

Is Ambient Occlusion Bugged?

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Just saw this on Reddit, and noticed this when I was fiddling my my in-game graphics settings the other day post-patch to see if I could get better FPS with AO on.

 

eqp7jh5.png

 

Notice the overly dark shadowy bits on the characters, the effect is compounded on terrain and grass as well.

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AO setting didn't work at all until the most recent stable patch. In his rezzed presentation Dean said that they're tweaking the HDR to work better in dark situations, I'm sure that once that is improved you won't be able to notice AO artifacts as easily.

Also turning on AO certainly shouldn't give you a performance increase. At the same time it's a relatively simple post process effect so you probably won't notice a performance decrease with it on.

Edited by TheFarm

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AO setting didn't work at all until the most recent stable patch. In his rezzed presentation Dean said that they're tweaking the HDR to work better in dark situations, I'm sure that once that is improved you won't be able to notice AO artifacts as easily.

 

Worked fine for me before the most recent patch.

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I think the actual menu setting for AO broke some time ago, so if you had it on it stayed on, if it was off then you would have to set it by hand in the profile cfg.

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I think the actual menu setting for AO broke some time ago, so if you had it on it stayed on, if it was off then you would have to set it by hand in the profile cfg.

 

I believe this was remedied a few patches (hard to keep track these days) ago. I do remember when it wasn't working properly (i.e. wasn't staying on). But it certainly displayed correctly in-game.

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