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Hey Guys,

If you look at my other posts in forums, you will see that I humbly admit that I know bad eggs will slip through the cracks. I'm really not that stupid, I can figure that much out. Do I know I have had or will have a member that's a pile of crap and decides to go around mucking up the CQF image, your damn right I think that will happen.

Steps can be taken to counter this issue of fake tags and bad members.

-First, squad XMLs, like dehydrated water said will help with real VS fake players.

-Second, encourage people to keep the style of play up, while also encouraging reporting of detractors (many people feel this is "narcing", but its not).

-Third, maintain a heavy presence of command. For me, I don't strictly have NCOs watch over certain groups, they just keep an eye out in general.

I have more, but thats just a few things

I merely posted this for multiple reasons, NwO people coming on my servers and KoS people (I really hope everyone is not naive enough to think ALL have fake tags, while some might, I doubt all do). I will I know I will never reach perfection, I do know that the vast majority of my members uphold the image I started the CQF with. Because of this, people come to us when they are wronged by any bandit or anyone and we try to help (in a limited capacity). I have had quite a few known friendlies come to me and tell me about them. But I also did this as a roleplaying sort of thing. If you look at my original post about CQF, you will see some incorporation.

Have a nice day

Johnny

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In order to further more of the sandbox style of the game, we will be pushing things of this nature more often. Depth in a sandbox game is good.

Johnny

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Just as a side note: the CQF is not the police of DayZ, if you need help, we can help you. But I will not declare war on another unit unless they prove that such a drastic action needs to happen. Believe it or not, my members like to avoid firefights whenever possible.

Johnny

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