Jump to content
frozenjaws

Is a longer view distance being worked on?

Recommended Posts

Well basically i was running around the world of chernarus and came by a castle that overlooked a fairly big city and thought, wouldnt it be cool to see someone from up here, but when i had briefly looked through the streets and buildings being disappointed i didnt see anyone, i thought, ok now ill try and kill a zombie from up here, but i couldnt see any, and i had just come from the town so i knew zombies were all over. I looked in settings for a view distance to increase, but fell short on my ass, checked some forums and realized the dayz sa view distance was quite alot smaller then the one in the mod..

So i wanted to know, is it coming?

Do we need more view distance?

 

*Edit, i was unclear about what i wanted added, what i mean is that i want to see people and zombies render in all of the view distance.

Edited by Frozenjaws

Share this post


Link to post
Share on other sites

I believe they will add binoculars in a future update but as for upgraded super human vision i doubt it :P.

Share this post


Link to post
Share on other sites

While I do think that the fog needs to be moved back, there are already a lot of variables which are client-side that help indefinitely (i.e. gamma, ATOC, AA, etc.)

 

Not entirely sure it's shorter than in the mod.

Share this post


Link to post
Share on other sites

I believe they will add binoculars in a future update but as for upgraded super human vision i doubt it :P.

Im not talking about super human vision, im talking about players and zombies rendering in in your view distance.. geez

Share this post


Link to post
Share on other sites

Change object detail to normal at the very least and everything is rendered properly, bugs notwithstanding.

Share this post


Link to post
Share on other sites

Change object detail to normal at the very least and everything is rendered properly, bugs notwithstanding.

Its on high

Share this post


Link to post
Share on other sites

The view distance is a lot greater than the mod, it's always super clear and you can see forever and I constantly wish I had a sniper gun =P

 

The issue is without a scope (and potentially binocs) you currently can't see players/zombies very far.  A person with a scope can see you past a certain point (like 400-500m) and you can't see them.  So I agree that players should render in further, I also think they should bring back the "focus" zoom when using a weapon.

 

As it stands, unless you have a scope, most engagements are hardly past even 200m, usually much closer 100m or less.  In the mod you could engage people with iron sights fairly easily up to 300m and even further with enough practice, which was a lot more interesting imo.  For instance, in the mod a person without a scope had a much better chance of dislodging a player from the hospital roof in elektro from the hills, good luck with that now.

Share this post


Link to post
Share on other sites

Its on high

Did you change any of those settings in your .ini file ? Like the ones that are recommended for performance?

Share this post


Link to post
Share on other sites

I never thought the view distance or object view distance was low myself (run objects at max), but you can edit the following values in 'username.DayZProfile' file in My Documents -> DayZ.

 

These are the defaults:

 

shadowZDistance=100;
viewDistance=2000;
preferredObjectViewDistance=1600;
 
If you decide to change em, make sure you go to the file's properties and check 'Read-only' so they don't default when you start the game.
Edited by solodude23

Share this post


Link to post
Share on other sites

Well, in fact you can't see players or zombies over 1000m distance. That's how the network bubble works. Would be nice to get a statement if the bubble will get increased to the view distance once the performance allows this, or will it always only be 1000m?

Share this post


Link to post
Share on other sites

 

I never thought the view distance or object view distance was low myself (run objects at max), but you can edit the following values in 'username.DayZProfile' file in My Documents -> DayZ.

 

These are the defaults:

 

shadowZDistance=100;
viewDistance=2000;
preferredObjectViewDistance=1600;
 
If you decide to change em, make sure you go to the file's properties and check 'Read-only' so they don't default when you start the game.

 

Does that change how far people/zombies will be visible?

Share this post


Link to post
Share on other sites

The actual view distance is quite nice in stand alone.

 

The problem is the player/object render distance.

 

What good is a 2km view distance if players and objects only render in at 800m.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×