Alyngwen_C 4 Posted March 15, 2014 Hi guys, I thought I'd just add some ideas here. I accidentally posted these ideas on the feedback forum, so from there they asked my to write them down here: 1. Make it possible to move furniture to "lock" a door from the inside. (Shove a chair against the door for example) 2. Wood piles outside could give you firewood. For example, you can take 2, another stockpile will give you 5, etc. With this firewood (and a lighter) you can make a campfire. 3. Apple trees: Why is it possible to find some rotten apples on the ground in a factory, is it possible to pick berries, but not possible to pick fresh apples from the apple trees? I think that'd be a very good idea to add. 4. Berry picking: - When found berries, don't let your character eat it right away. Place it in inventory and make it possible to "inspect" before eating. In case it's poisonous you won't get instantly ill when your health is already low. - Add berries that are poisonous when raw, but edible when cooked.- Make it possible to cancel the "search" action. I got attacked by a zombie, and even though you don't take damage at that point, it just makes more sense when you can cancel your action and start running like hell. 5. Improve the axe fighting, it's rather clumsy at the moment and 9 out of 10 times you "miss" the zombie. 6. Make it possible to use beds to rest/heal. 7. My personal favorite that I came up with while completely lost in the forest and just wandering around while there was absolutely nothing there ... : Caves.In the caves it could, for example, be possible to establish a community of refugees. Protect the "base" from zombie hordes with your comrades, trade the cans of tuna you found for a rifle and some ammo, or the other way around. It could become a sort of awesome "safe zone", as long as people keep protecting it, of course; This means that the zombies can take over the base if everybody in the camp dies/flees, but also that you can recapture a zombie-infested base with your team. Or take over a base of "enemy players". 8. Add petrol/gasoline for cars. There is little, but with a bit of luck you can fill up a tank (a bit) of a car that's still in so-so condition. 9. And last but not least: Since there are beds, are there also bedrolls/sleeping bags? That'd be a cool feature. Find a house/room, lock the door (by using a chair for example), spread out your bedroll/sleeping bag, turn on the gas lamp or light a fire and sleep to regain strength. Also possible and maybe nice action to add: Knocking on doors. If you see that there's light in a house but the door is locked, knock on the door. The person hiding inside can choose to unlock the door and let you in. You can share the fire, or some food. Or you can leave the bastard standing outside with only a pocketknife to defend himself against the approaching zombie horde. Sooo... Yeah I think those were my ideas so far.Hope you like 'em :-) Let me know what you think (and/or add more ideas). 1 Share this post Link to post Share on other sites
bobotype3334 160 Posted March 16, 2014 1. Make it possible to move furniture to "lock" a door from the inside. (Shove a chair against the door for example) Or you can leave the bastard standing outside with only a pocketknife to defend himself against the approaching zombie horde. Sidge, would your furniture-barricades be totally zombie proof though [as you put in your hypothetical situation where one survivor is baying at your door with a horde behind his back]?For starters, with enough effort even the one guy should be able to break down the door [bust it off its hinges, or go all Heeeeere's Johnny on it] or dislodge the chair, and a whole zombie horde sure as heck would be able to. Same with a locked door.I like your idea though :) Share this post Link to post Share on other sites
AnyoneInCherno? 187 Posted March 16, 2014 I like that cave idea! Share this post Link to post Share on other sites
Alyngwen_C 4 Posted March 16, 2014 Bobotype3334: Yes, I do think it should be possible to break down the door. But it might give you enough time to get your weapon ready, quickly gulp down some food and chuck back a can of coke before starting the fight. If there is any. I think it'd be pretty cool if there's someone banging on "your" door to let 'em in while he/she's being followed by zombies. If you don't open the door and the zombies catch that person, they're satisfied and maybe drag off the body? If you keep silent, the zombies might go away. But, if you're screwed... The zombies will start attacking the door, breaking it down, so they can reach you, kill you and start eating your brain :PAnyoneInCherno: Me too :) Maybe like a "capture the flag" thing would be possible. Defend the base.Or maybe even chooses between PvP or PvE? Share this post Link to post Share on other sites