draconis99 4 Posted March 9, 2014 So... zombies are our fallen brethren raised from the dead. Who's to say our fallen brethren weren't once survivors with a can of beans in their pants? Or a simple coke? Maybe a banana? (good luck eating that one). I've noticed that zombies are lootable for the split second before their re-corpses disappear, so why not have a chance to stick loot on them and let them last a few seconds longer if they have loot? Of course, certain zombies will not have certain loot types. Casual gender zombies:Small produce (possibly infected)Canned food (open cans possibly infected)Canned goods with label ripped off (its a mystery what's inside - eat at own risk)Soda cans (open cans possibly need purification)Small tools - wrench, screwdriver, flashlight, batteries, matches, etc Military zombies: all above + small military loot chanceSidearm ammoWeapon magazinesM.R.E. kits (meals ready to eat)Military tools - radio, weapon flashlight, weapon attachments, etcCanteen Doctor zombies: same as casual + medical loot chanceBandagesSyringesIV starter kitsBlood test kitsRubbing alcoholPainkillers Clergy zombies: same as casual + clergy loot chanceThe good bookMapsSidearm ammo (silver variants. just for the lawls)Wooden stakes This would help with item respawn not being existent at the moment, as well as make duking it out with a zombie slightly worthwhile sometimes for that can of beans or screwdriver. I know everyone's at least thought of this once when they see the loot symbol on the zombies, yet I don't seem to see a thread about it.. It only makes sense and helps out on the gameplay. 2 Share this post Link to post Share on other sites
Ubernaut 297 Posted March 9, 2014 Did you play the mod? Zombies were lootable in the mod. Give em time. 1 Share this post Link to post Share on other sites
Canned Muffins 82 Posted March 10, 2014 I look forward to finding a reason to kill zombies. I want generally basic loot like bandages and equipment. Share this post Link to post Share on other sites
bobotype3334 160 Posted March 10, 2014 Yeah this is basically the topic of my sig man. Unfortunately, even though it's a simple addition, devs seem to think spraypainting weapons is a better use of their time than making zombies worth killing. Clergy zombies: same as casual + clergy loot chanceSidearm ammo (silver variants. just for the lawls)Wooden stakesDon't make silly suggestions though, it takes up needed eye-space.My take:-make the majority of military-grade ammo in the whole map spawn on the dead bodies of military zombies-looting of helmets and backpacks from military zombies [clothing irremovable due to rigis mortem], make them rarer elsewhere-give civilian zombies backpacks to carry some of this delicious loot; sometimes the backpacks will be empty Also, to prevent overproliferation of loot in the world, make a lot of zombies-even those wearing backpacks- have a decent probability of carrying no loot whatsoever. Share this post Link to post Share on other sites
draconis99 4 Posted March 10, 2014 Did you play the mod? Zombies were lootable in the mod. Give em time.Oh it wasn't a complaint. Just a suggestion. I'll give em all the time they need. Game is amazing. Share this post Link to post Share on other sites