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draconis99

Zombie lewts

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So... zombies are our fallen brethren raised from the dead. Who's to say our fallen brethren weren't once survivors with a can of beans in their pants? Or a simple coke? Maybe a banana? (good luck eating that one).

 

I've noticed that zombies are lootable for the split second before their re-corpses disappear, so why not have a chance to stick loot on them and let them last a few seconds longer if they have loot? Of course, certain zombies will not have certain loot types.

 

Casual gender zombies:

Small produce (possibly infected)

Canned food (open cans possibly infected)

Canned goods with label ripped off (its a mystery what's inside - eat at own risk)

Soda cans (open cans possibly need purification)

Small tools - wrench, screwdriver, flashlight, batteries, matches, etc

 

Military zombies: all above + small military loot chance

Sidearm ammo

Weapon magazines

M.R.E. kits (meals ready to eat)

Military tools - radio, weapon flashlight, weapon attachments, etc

Canteen

 

Doctor zombies: same as casual + medical loot chance

Bandages

Syringes

IV starter kits

Blood test kits

Rubbing alcohol

Painkillers

 

Clergy zombies: same as casual + clergy loot chance

The good book

Maps

Sidearm ammo (silver variants. just for the lawls)

Wooden stakes

 

 

 

This would help with item respawn not being existent at the moment, as well as make duking it out with a zombie slightly worthwhile sometimes for that can of beans or screwdriver. I know everyone's at least thought of this once when they see the loot symbol on the zombies, yet I don't seem to see a thread about it..

 

It only makes sense and helps out on the gameplay.

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Did you play the mod? Zombies were lootable in the mod. Give em time.

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Yeah this is basically the topic of my sig man. Unfortunately, even though it's a simple addition, devs seem to think spraypainting weapons is a better use of their time than making zombies worth killing.
 

Clergy zombies: same as casual + clergy loot chance

Sidearm ammo (silver variants. just for the lawls)

Wooden stakes

Don't make silly suggestions though, it takes up needed eye-space.


My take:
-make the majority of military-grade ammo in the whole map spawn on the dead bodies of military zombies
-looting of helmets and backpacks from military zombies [clothing irremovable due to rigis mortem], make them rarer elsewhere

-give civilian zombies backpacks to carry some of this delicious loot; sometimes the backpacks will be empty

 

Also, to prevent overproliferation of loot in the world, make a lot of zombies-even those wearing backpacks- have a decent probability of carrying no loot whatsoever.

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Did you play the mod? Zombies were lootable in the mod. Give em time.

Oh it wasn't a complaint. Just a suggestion. I'll give em all the time they need. Game is amazing.

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