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skusmc

Anti Bandit MO

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So, me and my small group have thought up a pretty decent bandit killing/loot gathering routine that seems to work wellish. It's simple and requires a group though. You need;

1: A runner; Someone who carries little loot and is disposable.

2: A medic; someone who's set up to tend the wounds and stay relatively safe

3: A fireteam; the remaining kitted players who do the shooting and scooting.
 

Essentially the runner jogs around like a noob in any given area going from house to house looking for for loot. He runs through, grabs the necessities with his empty inventory and later distributes it to the remaining members when they're in a safer area. The other members stay just out of sight, preferably in a concealed location in the woods nearby. Inevitably, the runner gets ambushed or held up, which is when he directs the fireteam to his exact location via teamspeak (or skype/whatever). The bandits are usually busy giving the runner hostage instructions or looting his body, so the fire team should have the jump on them. The medic comes in afterwards or on the exfil and administers aid.

We've tried this plan a little and it seems to work alright, and plan on really testing it this weekend. The two things that seem to throw a wrench in it most often are;

Very high pop servers/areas; there just seems to be too much chaos and other groups to make a choerent plan. The fireteam gets engaged by others before rescuing the runner etc.

 

And snipers that don't collect loot; it's possible to locate the lone gunman who killed the runner, but sometimes not very probable.

In all it seems like a decent plan. Relative safety and survivability for most of the group while getting the chance to screw up some bandit's plans and not needing to kill friendlies. Not perfect, but fun when it works. Alot of people are complaining about PVP and KOS, and this is a way to address it without some artificial reality-killing tweeking of the game mechanics. DayZ is usually what you make of it.
 

 

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That sounds like fun.  However I like to have a group of 4+ players inside a city.  We take cover in a few different buildings, keeping an eye out for any armed players and ears open for gunfire. You keep some space between each other, enough to cover a good area but close enough where you can support each other with flanks.

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The bait and switch routine.

 

I've done something similar during solo play. I'll find some basic gear and a pistol. I keep the pistol concealed and run up and down the coast waiting for someone to try and hold me up. When that happens I pull out my pistol and try to take out the would be bandit.

 

I've been successful a few times...I've also gone down in a hail of bullets other times.

 

It's a pretty fun way to play if I only have a little bit of time.

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I love how you can choose to play in these ways, you're pretty much free to play in any style you like. 

 

Even at this stage the game is immensely rewarding.

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I play as a looter for our little group of 4. Super fun....I have no weapons..not even an axe. Just running and filling my bags as quick as possible...tho it sometimes gets sketchy trying to fill a bunch of waterbottles and canteens with zombies and other players running amuck. Last night I left someone a huge pile of food and water..I looted almost all of Electro...and left it infront of the school. Im sure whomever found it thought it was a trap lol.

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