Jump to content
Sign in to follow this  
blissfulkunt

New appreciation for the DayZ team

Recommended Posts

I just want all the forum devs and DayZ team know how much I appreciate you guys compared to other games... *cough rust cough*

 

The DayZ forum team actually replies to help people or they will lock posts if they are deemed mentally challenged.

 

The DayZ team actually provides updates almost weekly full of content, optimization fixes and bug fixes.

 

The DayZ team in general rocks my socks off compared the other games.

 

Overall I dont even know if this is the place to put this, but after dealing with Rust I am so thankful for everything DayZ has done.

 

I just got banned off Rust forums for 3 days for posting a title named "Just Wondering..." because I was just wondering when they were actually going to provide a roadmap and/or actually going to update their game with content. (They basically havnt done a single thing IMO since it came out and I paid because I had faith in Garry)

 

However it has made me realize how great everything about DayZ is... I love you guys. We all need to give these guys all cred. Including Dean, I have a feeling he will be around his baby for much longer then a year.

 

EDIT: Not to mention they always provide us information of whats coming.

Edited by Blissful
  • Like 3

Share this post


Link to post
Share on other sites

In recent years we are lucky to be as much a part of the process as we have been! There are a multitude of examples of brilliant dev teams that utilize social media and give us insight on what is to come, and take our feedback and fix disparities they might not have seen without our prospective. The tight lipped approach is what you get out of most developers who have a publisher standing over their shoulder, things are subject to change rapidly in development and they don't want to make promises they can't keep from a PR standpoint, I suppose. Though, it's not completely unheard of for indie devs to remain ominously silent.

The most information I ever found out about Rust was actually some bullet points some made from a really early series of Q&A type reddit posts from Garry.

The direction is vague, but from what I gather the game is going to mimic human evolution in a way. The modern looking weapons and attatchments will be phased out and replaced by more ramshod scrapped together looking weapons. You'll eventually have traps, electrical engineering, factories. There was an example made of talk about coloring the clothing of your team mates to the same color--Like if you built a village, your people would wear that color. But nothing would stop someone else from wearing that color and infiltrating. You could counter that by placing a series of traps only members would know. Eventually vehicles. Again, it was just vague examples. A lot of what comes next will likely be defensive stuff, since we have so many offensive items and craftables. This is all a combination of speculation and my shotty memory of what I read, so don't quote me or take it 100% verbatim.

Edited by Rudette

Share this post


Link to post
Share on other sites

I agree. I like the dedication they've provided to their community to ensure that everything goes great. Especially with the ability to test new updates before its released to make sure it's all stable.

Share this post


Link to post
Share on other sites

An appreciative thread that isn't rage, whining or insulting? 

 

I..... I don't know how to process this....

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×