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krazikilla

@DEVs: List of Bugreport and some suggestion

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Just check it out and see what you can do gentleman, thanks.

 

Bugs:  
- Shooting from steep surfaces often results in bullet hitting an invisible texture just infront of the gun
- Force drinking someone with for example a canteen results in a loss of this canteeen.
- unpacking ammo from ammobox in backback results in a 0amount of ammo, if the same type was already in backpack
- some sounds like eating, drinking and reloading seem like are global transmitting
- zombies + players can glitch trough walls
- Items need somtimes a long time to spawn when you drop them (especially ammoboxes, medikits, yellow box)
- Somteimes the respawn / death loop still happens ("please wait" message forever, until you join another server)
- the new "eat all" feature is actually destroying some part of gameplay. eating should indeed take a bit of time and is essential.
- mosin is off target a bit to the left, even when pristine mosin and pristine long range scope and not exhausted
- unconsious ppl can "combat log" within only a few seconds and no animation played. the body will just dissapear
- Dead bodies will just sink in the ground, maybe delete them completly for better performance
- ladder bug, climbing the ladder kills you often
 
****************

Suggestions:
- Gear of players in "Hands up" Animation should be accessable as if handcuffed
- Players should be able to access gear of others when not moving resulting in the "accessed" guy gets a sidemenu option
  to allow or disallow the access. (For sharing items with friends)
- Combat Logging is still possible with the 30 second timer.
  Better solutions: + Additional to the timer (which should be set up to 1minute), a local chat message "Player disconnecting (or similar)" or a sound "Yawning", or "zip
                  of a sleeping bag/ tent" should be played.
            + People who shot or are getting shot at should get an increased logout timer (3 Minutes?), so long range fights or chases are more likely to happen
              without one attendend disconnecting.
- animal life: when you add animals to hunt, also add wild, dangerous animals, like wolfes, bears and boars, which eventually attack you. (but u also can eat them)
- add horses, which you can pack with a saddle and ride them. (also need to let them drink and eat)
- Suicide with items like knife, axe, guns, rope should be possible
- a very little getting older / experience system (not skillpoints actually) but smth to make you value your live more:
     + the more you run and / or eat healthy, the faster you can run (up to an realistic limit)
     + the more unhealthy stuff you drink / eat the less stamina you will get
     + killing and cutting animals for food: the more often you do it, more eatable meat you get out of it (up to an realistic limit)
     + the longer you are alive, moustache will grow
     + if you get injured, scars will appear on your character (face / arms / legs..)
- lakes / ponds should have a realistic chance of beeing polluted and making you sick if you drink water without cleaning (pourificating or cooking) it before
- Increase the possible spawnpoints (maybe somewhere in middle of forrests and ofcourse at least 10minutes away from mil.bases) to spread the population,
  out a bit on bigger servers, like 80players)
- seeds to grow plants for food and harvest them (like in good old Sahrani Life Reloaded) -> settlements
- Building system like in sahrani life reloaded, but improved (you can build everything, starting from a little wooden blank to barricade a window,
  or a hole vault system with walls and stuff.

Edited by MOFO_Krazikilla

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You know theres a separate forum for this right?

 

inb4 yard or move

Edited by Pandema

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I hate to be one of those people but most of these are known issues and being worked on.

 

Edit: Correction, by most I mean all. All of those are known issues and have been mentioned by the devs at some point.

Edited by DarkwaveDomina

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I know that there is a seperate part to do this, but i have no time to watch through all existing stuff, nor to post a new ticket for each issue,

see it as Nice little summary which, hopefully gives the devs some hint for the right priorities.

rgs. From a guy who likes to help, but doesnt have too mich time.

Edited by MOFO_Krazikilla

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