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LukeSkywalkers

Teleportation bug

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Date/Time: 6/21/12 and 6/23/12

What happened:

First time(6/21/12):

I found some military tents in the north-western part of cherno and looted them. Then I got teleported back to an appartment at the big place in Cherno (where the International hotel is). I already have been in the appartment a few minutes ago.

The second time(6/23/12):

A friend and me were going to the military camps to loot all the blood bags, bandages and other medical stuff. After ~2 minutes I got teleported to a place south-west of the tents (We have been at this place trying to find the tents like 5 minutes ago). He said he saw me turning around and then disappearing. I came back to him to the tents and then we went to the northern part of Cherno where we were scavenging and I got teleported again. Again to a place we already have been like 3 minutes ago.

Where you were: Military tents in the nort-west of Cherno and in northern Cherno.

What you were doing: Scavenging Cherno, then scavenging the military tents in the north-western part of Cherno, then again scavenging Cherno.

*Current installed version: 1.7.1.5

*Server(s) you were on: I don't know the exact server names, but it were servers located in the US, both with difficulty "regular" and a ping about 200-300.

*Timeline of events before/after error:

Scavenging Cherno; 5 minutes later found the military tents; (Scavenging Cherno again) got teleported ~1-2 minutes later; then went back to the place I was looting.

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Ok. The same happend to me again. I was scavenging the gas station between Dubrovka and Kranostav (in the north-east), then I went into the forest killed a pig to gather some food and then wood, but I got telported back to the gas station! Luckily the zombies didn't see me.

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Same thing happening to myself and pretty much everyone I know that plays this mod.

We will be moving along doing whatever and then suddenly get teleported back XXX-meters to a previous position. If we continue on it will keep happening over and over.

A temporary solution is to disconnect to lobby and then reconnect after the first teleport. That seems to make it stop for a while.

No idea what triggers it.

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