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hyperunknown

Suggestion: Flashlight

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Hi! I have a suggestion regarding the in-game flashlights.

Currently, it's just a targeted spot with no illumnation at all around it.

Here's something of what the in-game flashlight looks like (kind of) at the moment:

post-195467-0-49828900-1392564675_thumb.

When you use a flashlight IRL, it illuminates the area around you, aswell as bounces off of surfaces a little bit.

It's never really just a hotspot with complete darkness around it. Here's something of what I mean it should look like when outside:

post-195467-0-37117600-1392564676_thumb.

 

When indoors, it should illuminate the room a little bit more, since there's walls that the light can bounce off of.

I hope my ramblings made sense :)

 

 

post-195467-0-49828900-1392564675_thumb.

post-195467-0-37117600-1392564676_thumb.

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Actually at first i was sceptical,but you really have a good point here.

The lighting indoors should indeed illuminate the the whole room rather than just a small portion of it.

Brighter in the center of the circle,and at the egdes it should have a smaller degree of illumination rather than a fixed light circle.

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Could very well be that the graphics deparment still has that on their todo list. They might not want to stress the client too much in such an early phase.

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