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eleventhavenue

I think we should have a discussion on the Rarity and Distribution of vehicles

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So, with vehicles probably coming within 6 months, I think it's time to have a proper discussion on what effects on the gameplay we expect from vehicles and how they best should be implemented. We've had many threads in the suggestion forums focusing on a specific part of vehicles gameplay or suggesting the addition of certain vehicles but I would like to discuss things like how common vehicles should be, how much work they take to repair and keep in function, and how the vehicle types will be distributed. Will there be many bikes? Cars? Trucks?

 

In my opinion, the far most common vehicle would probably be ordinary bikes. If you need to get out of reach of an area because of OMG ZEDS, then surely you would take a motor vehicle, I can't imagine that your first course of action would be to grab your old bicycle from the garage and bike away...

 

As for car types, I think we all should remember that we are in South Zagoria, Chernarus isn't a rich country and especially not this region of Chernarus... I think most cars would be rather old, slow things. Old Soviet automobiles, and such. A rare UAZ that might still work nicely, and just a few slightly more modern, maybe european cars. I don't know, an old mercedes, maybe, or a Volkswagen.

 

As for military vehicles, I think the CDF is a largely motorized militia force, so it would make sence to see a lot of trucks and UAZ's. Maybe some military garages would make a nice addition to the map? A working Ural 375 should be a rare, but useful find.

 

I really don't want to see vehicular travel being the norm. I remember myself the feelings I had when I first experienced vehicle travel in the mod. I've played a lot of ordinary Arma 2, so it's not that I never had been in a vehicle before, but DayZ makes you look at Chernarus in a completely different way. I think that if vehicular travel is too common, then this feeling will disappear.

 

Thoughts?

 

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In the mod it was alright (on offcial not modded serverss). Just copy paste.

Edited by Frosti

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I would like to see more vehicles but lower end ones. Having 3 or 4 vehicles total on a server just means that the lucky/dedicated few are the only ones who see them, and once you have one vehicle it's easy to round the rest up if you have a friend. I'd like to see a reasonably high number of pedal bikes, maybe 15-20 per server, which drain your stamina to ride. These mean that more people can experience vehicular travel without changing the balance much.  Maybe a few clapped out old cars that take a lot to repair and a truck or two. Personally I'm against the inclusion of helicopter, but if you must have one then a small civilian one seems the best option. I'd also like to see there be many more places that vehicles can spawn, rather than the very limited options in the mod, to make it harder to farm them.

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Pain in the arse to repair, fuel in limited supply, pain in the arse to maintain.  Pretty abundant, but found mostly on the fringes of the map.

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So basically, we are going to have:

 

- Vehicles fixed to the server they are on

- Fixed amount of vehicles on every server

- Vehicles being despawned when destroyed or maybe 48 hours since last used, and respawning at a random point, but always as the same vehicle

- Vehicles, especially lower end ones are really common, but hard to maintain and get into working order.

 

Atleast this is the picture I am getting.

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