ponc 100 Posted June 24, 2012 That's my suggestion for all those whining about no gun at spawn.Have sticks (low low damage meele weapon) spawn at the beach (near bushes and such).how about that? Share this post Link to post Share on other sites
jamerific 3 Posted June 24, 2012 I agree, give me a 2x4 the very least as a starting gear Share this post Link to post Share on other sites
Serrath 0 Posted June 24, 2012 Or, ya know, fists... Share this post Link to post Share on other sites
MURDERISER 0 Posted June 24, 2012 fists would get you infected though? so maybe they could be a last resort as you'd need to find antibiotics after punching half rotten zombies? Share this post Link to post Share on other sites
Serrath 0 Posted June 24, 2012 If fists would get you infected, getting hit by a zombie would surely get you infected. I think it's safe to assume you're immune to zombification. (But you can get a cold!) Share this post Link to post Share on other sites
iashford 73 Posted June 25, 2012 I suggested before having a shoulder ram to push over zombies/players would be suffice IMO. But yeah, I think there should be a bigger range in melee weapons as well. Axes, crowbars, scythes, umbrellas, iron poles, bats, Chairlegs, knives, tree branches, hell even a whiskey bottle that can smash and attract zombies. Of course they all need to have different weapon damage to distinguish their use Share this post Link to post Share on other sites
7-75 callaghan 43 Posted June 25, 2012 I like the intent, but don't think it is a good idea. Starting players should be encouraged to be stealthy and avoid combat - a low damage weapon would be pretty useless in terms of the damage that one or more Zeds do, and would be more a disadvantage than anything.The engine does not support melee very well, so there is not much point in focusing a lot of effort in that area. Share this post Link to post Share on other sites
SgtIzaya 0 Posted June 25, 2012 TBH If it was implemented a stick's durability would be really low and with such low damage kinda useless. It isnt hard to find a weapon. Go look up the wiki and learn some basic spawn locations. Lee einfields are common in barns Share this post Link to post Share on other sites
iashford 73 Posted June 25, 2012 It doesn't work very well because it's got no focus on it. With work, anything can be achieved. Look at the stuff they've achieved with arma3 and continue to improve upon. Of course it's buggy and horrid now because it was just implemented, but it'll get improved upon until perfection, just like anything else. That being said, they should continue working on these areas until they're greatly improved. That, or they're just waiting to port this over to arma3, THEN do all the hard work of perfecting But I do agree with you, you should have to stealth it to scavenge for weapons rather then just randomly finding them on the beach. But as it stands, zombies need to work a lot better for scavenging to be more enjoyable. As I said in another thread, I don't see the zombies as a scary threat, rather I see them as annoying terminators Share this post Link to post Share on other sites