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TractorFiend

Water and Food

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It's kind of dumb that you need a water bottle to drink from a lake. I can't imagine it'd be too difficult to add a drinking action on that.

You can also fill your canteen up with sea water. Yummy sea water.

I'm thinking it'd be a cool idea to implement some sort of fallout style 'clean' and 'dirty' water system. If you think about it, there wont be anybody manning the water treatment stations, raw sewage should be piling up, dead (possibly infected) bodies could be polluting water sources.

I'm sure I've seen a zombie stood in a lake before.

So you could drink that dirty water, which could have an adverse effect on your health. For example, get some sort of disease that needs antibiotics to treat.

You could get some sort of dysentery, which makes you lose food and water in the long run, whilst in the short term filling your water bar up fully.

Same could apply for salt water, but have a more drastic toll on your hydration level.

New items could include: water desalination pumps (found in and around boats, docks, lighthouses etc)

Pots and pans for boiling dirty/infected water, to be used with a fireplace.

It'd be cool to be able to get food from different sources too. One cannot survive on beans and steak alone! Wild fruit and veg found in the wilderness might be a sound idea. But have SO MUCH VARIETY, that you don't always know what you're going to be eating. That film 'Into the Wild', where matey dies from eating the wrong type of berry. Something like that would be cool. You might pick up a book to go on your toolbelt that tells you the different plantlife in the wilderness that's edible and not edible. If you don't have the book that mushroom would come up as "Unknown mushroom", but if you had the book it'd say something like "Portobello Mushroom (safe)". It'd be a risk, but if you're out in the wilds with no knife, matches or hatchet, and you're too far from a town (where there might not be food anyway), it'd either save you for a short period of time, or kill you outright.

For balance issues the book would have to be pretty rare.

This could add a whole new level of immersion! Not only would you have zombies and banditos to worry about, but also the state of the food/drink you're consuming!

What does everybody think of this idea?

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You should have the option to boil water the same way you cook meat.

If you still drink the unboiled water you should get the effect from a bad case of diarrhea; dehydrated, shaky and blurry vision (Cannot be cured by painkillers). This effect should last for about 1 - 2 hours of game time, unless you get antibiotics.

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Standing watering in lakes or ponds is most likely dirty, so you could not just flat out drink it so I guess thats where the fire would come in to boil it. Also sea water will just dehydrate you more so not an option. Overall though it would be less complicated to just have an epty whisky bottle with you fill it with dirty water and boil/filter it instead of all this new stuff you suggested.

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It's kind of dumb that you need a water bottle to drink from a lake. I can't imagine it'd be too difficult to add a drinking action on that.

Probably the easiest and fastest way to allow players drink from lakes would be adding such action to empty whiskey bottles. If player is close to the water source, using that action would remove the thirst, otherwise message would appear "You have to stand near water source to do that". No trouble to find these empty whiskey bottles and if someone needs explanation why they cant use them like canteens - they are partially smashed or dont have a cap.

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