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Loopest

Agriculture and Animals in DayZ

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If you feel that some of the following suggestions would not fit in a hardcore-realism survival game, feel free to use constructive criticism in the comments.

 

 

Part 1: Agriculture

 

  • Realistic crop growing, that means weather and lack of care effect the crop. So if it rains, the crops will grow better, while if it is cold, the crops will start to die.
  • Harvesting crops, harvest seasons come after a certain amount of days of playing. So after [XX] days, the crops will be ready to harvest.
  • Crops will not appear for other players after logout.
  • Animals can eat crops if not properly protected with a fence or cage.
  • Pesticides can be used, but will make you sick if not cleaned.

 

 

 

Part 2: Animals

 

 

  • Traps can be crafted from medal or wood, and vegetables and meat can be used to attract animals.
  • Animal meat can be cut into slices, but the player decides how many slices to cut.
  • Animals can be hunted and will have diffferent blood levels depending on the animal.
  • Blood trails will be trailing if an animal is shot.

 

 

 

Thank you for reading!

Make sure to leave any other suggestions below!

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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Hunting has already been confirmed to be in the planning.

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Both of these is what I'd like to see in the future of DayZ. I believe it'd expand a whole new look on survivalism instead of killing others for necessities.

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the farming/harvesting thing is a bit....eh for me. 

 

the hunting aspect looks pretty good, although for meat slices, why not handle it the way the game does already? ie percentages of a steak etc. 

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