Jim Panse 7 Posted February 6, 2014 (edited) MyAmbush.com – DayZ Epoch Like Never Before Dear Community,today we want to present to you our Dayz Epoch server. Our team consists of 5 motivated, skilled guys, who are trying to bring you an unique DayZ Epoch experience. It begs the question of how we are going to achieve that:On the one hand, we want to build an active community in regards to the server, on the other hand, you can participate in the development of the server actively (via forum: suggestions, feedback, etc.). Furthermore we will coordinate weekly events and missions (for example raiding the admin base or attacking convoys) in which you may participate.Currently, not all features we are planning to include are already live, since we are still testing some scripts/features extensively, but the most important features are already implemented and working (see down below). The server is frequently being developed further to bring you new aspects of the game and we want to surprise you with improvements permanently. What do we offer? A little summary: Weekly events and missionsActive and fair admin-teamNew cities and buildings (Berenzino, Additional AI Base, Premuim Trader @ Green Mountain,...) A selection of scripts and add-ons which we integrated: Auto RefuelSnapping toggle for Building systemAdditional vehicles (armored personnel carrier, personnel carrier, new Helis)Thikaya CityPremium Trader for 50k + or - HumanityAdditional trader cityAdjusted prices (To achieve equality for newbies and regulars on the server)Additional weaponsSarge AISidemissionsSalvage VehiclesDebug MonitorSector H with AI and Loot (Additional sector in the north of the map, somewhat like "Sector B")Animated CrashsidesAlternative currency-systemMultikeys (Serveal keys can be combined to one masterkey)Clear Moon NightsBury human (rewards +Humanity)Trader cities are safezones + Anti Bagpack Stealing The server's intrastructure, provides performance for a large pool of players: Server specs LiveServer: [We are going tu upgrade our hardware this weekend :) ]24GB Ram2x 1 TB Raid HDDWin Server 2008Intel Xeaon 4x 2,53 GhzRoot Access TS3- & FileServer:Bandwith 1GBit/sRoot Access The rules: No talking in side chatNo Hacks, Bugusing, GlitchesTreat other players respectullyNo basebuilding in "High-Loot Areas" (see here http://dayzdb.com/map/chernarus).No racism How to join the server? Server: IP: 93.186.202.220:2302 TS3-Server:myambush.com Forum:http://myambush.com/forum/index.php We are appreciate every player joining our server and wish you happy discovering and loads of fun! Your MyAmbush.com Team Edited February 8, 2014 by Jim Panse Share this post Link to post Share on other sites
Jim Panse 7 Posted February 8, 2014 Hello Survivor,since we want to offer you the best available perfomance, we had to have a downtime today to fix some bugs and install the server on a new and faster server.. Though nothing changes for you, we copied the database from the old server, so you can just join and pick up where you left off.New server IP:93.186.202.220:2302Teamspeak IPmyambush.comIf you have any questions and/or find bugs/problems, feel free to tell us in the appropriate forums. Happy looting everybody!Regardsmyambush Share this post Link to post Share on other sites
Jim Panse 7 Posted February 16, 2014 Hello Community,today we updated our server to the latest Version 1.0.4.2 and changed a few things:Your position will no longer be shown on the mapA day/night cycle has been added (it will be dark at 11pm). This is supposed to create a new gaming experience (instead of always playing in day-mode)The suicide script has been removed, since you could not cancel itYou can now remove all wooden-craftables, as long as you are the plot-pole owner. The materials will not be refunded.A new debug monitor has been addedAI corpses will disappear after 600 seconds(10 minutes) up from 120 seconds ( 2 minutes)The server restart cycle was decreased from 4 hours to 3 hours. This should prevent the respawn bug (no loot / zeds 30 min prior to server restart)Moreover little bugs were fixed Share this post Link to post Share on other sites