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jcrose803

New patch causing bodies to disappear?

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Today, my friend died, and i killed 3 players. Their bodies all disappeared within about 2 minutes of death. Is anyone else experiencing this issue?

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Hopefully, that is just a problem on the server......

 

But my god, the irony if this is widespread from the patch.     

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yes encountered this issue several times tonight, normally I don't bother to loot whoever I kill but I noticed the bodies were gone very quickly.

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Lol.  Are you guys fucking serious?     So after all the complaints of server hopping, ( which besides the rare times we get ghosted), was never really an issue...... the dev team found an easy way to address server hopping, but now, we cant loot bodies if we cant do it in less than two minutes?   How did extending the time we stay on servers shorten the time our dead bodies stay?   How was this glitch even possible? 

 

So thats two patches in a row that made the game worse.

 

Unfreaking believable.

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Lol.  Are you guys fucking serious?     So after all the complaints of server hopping, ( which besides the rare times we get ghosted), was never really an issue...... the dev team found an easy way to address server hopping, but now, we cant loot bodies if we cant do it in less than two minutes?   How did extending the time we stay on servers shorten the time our dead bodies stay?   How was this glitch even possible? 

 

So thats two patches in a row that made the game worse.

 

Unfreaking believable.

 

something something Alpha.....

 

but yes I agree the game has been very unstable over the past 2 patches with some noticeable downgrades to quality of entertainment to the game.

 

Hopefully devs can get back on track.

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something something Alpha.....

 

but yes I agree the game has been very unstable over the past 2 patches with some noticeable downgrades to quality of entertainment to the game.

 

Hopefully devs can get back on track.

 

im not upset with the progression and i am still very entertained. Excited to find an sks. happy about them implementing fixes to certain exploits. they've always said that in game design, implementing one fix can cause another issue. I was just wondering if it was happening to other people.

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