TIC 1050 Posted February 6, 2014 (edited) Hey guys, TIC here and I have noticed that the image of rounds such as the ones we see from the .357 should change instead of the basic 3 bullets.. In example; if you had 1 bullet left, it should be shown as 1 bullet instead of 3. :) Open spoiler below. Bullets need to be adjusted to the proper amount. I'll also like to point out the same applies to items, such as the antibiotics.. Mostly, it says "Only 6 doses" are available. Upon closer inspection, There are 3 packets with each containing 10 pills. There should be a way to remove the pills from the packaging once it has been taken out. Example: http://ak0.picdn.net/shutterstock/videos/3877538/preview/stock-footage-hand-opening-medicine-blister-packaging-to-release-pills.jpg Edited February 19, 2014 by TIC321 1 Share this post Link to post Share on other sites
- Karma - 75 Posted February 6, 2014 If the art team is looking for something to do while the programmers/designers/animators are catching up (not pointing fingers, usually the way of things) then I think this is more than reasonable and while a small detail it is one of the "quality improvement" type things that would/should make people smile when noticing. Share this post Link to post Share on other sites
TIC 1050 Posted February 6, 2014 If the art team is looking for something to do while the programmers/designers/animators are catching up (not pointing fingers, usually the way of things) then I think this is more than reasonable and while a small detail it is one of the "quality improvement" type things that would/should make people smile when noticing. I know a couple games that have already incorporated this and it's great to see an image that'll represent how much you currently have left, instead of a number with the image remaining the same no matter what. Share this post Link to post Share on other sites
TIC 1050 Posted February 19, 2014 Added in more examples to clarify the problem. Share this post Link to post Share on other sites
doublebrain 255 Posted February 19, 2014 I guess thats kind of an easy thing to do because items are still 3D models in your inventory and they do animations (Bipod or Revolver reloading for example) Share this post Link to post Share on other sites