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Brok21k

Zombie Speed

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I know the army zombie speed has been increased. But does he out run players.

 

I understand your trying to find the max limitations / balance of the server, in-order to get max number of zombies.

 

But i would be nice (in the next experimental), to make you have to use weapons (guns) instead of just running.

 

I understand more the merrier, but to actually fear a small group of zombies before that point would be a great feature test.

Edited by Brok21k

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I fear zombie even with a gun, they are pretty much fine at the moment, but that's only my opinion, everyone is open to their point of view.

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I fear zombie even with a gun, they are pretty much fine at the moment, but that's only my opinion, everyone is open to their point of view.

 

Really! But you don't even have to sprint away. You can jog and dodge in and out to keep them at bay.

 

It'll be nice that they were more dangerous than players.

 

So having to sneak past them, should be a must. 

 

Engagement should be defensive. 

 

Currently you can clear a town, without killing them.

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They're a pushover at the mo and I'd like to see more around bigger towns. I don't think at the mo they're anywhere near what the devs have in mind, so I would say a case of suck it and see really.

 

However on the second point part of the whole point of DayZ and what gives it it's atmosphere is the danger from other players. All sorts of things were tried in the mod to make zombies 'more of a threat' insta bleeding, insta aggro from 500 yds, terminator zombies that follow you better than a T1000 and it just made them annoying. Not challenging, just annoying. The problem was there was no way to avoid them (unless you never went in a town), because stealth was never feasible since the zombies ended up with better senses than the average player. So it should be difficult to get into a town and require moving with caution, but I think that should be balanced with a managable stealth element that doesn't require you to spend 3hrs crawling on your belly. For instance line of sight should be required, a noise might make them turn, but not insta zero a player and give chase. Just my 2 cents.

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Zombies are placeholders, complaining about their current behavior is pretty much pointless as they will be changed anyway.

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