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punkonjunk

Are there plans for post zombie enemies, or other types of zombies?

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Now, I'm not saying full on silent hill here, but dismembering zombies without killing them would be pretty neat, especially if say, break/cut off legs means crawling, etc.
I imagine something like that might be planned, but what I'm really curious about is either different zombie types other than what we have currently. (and yes I know ,alpha, pathfinding sucks, they are barely an obstacle)

Something faster, zombie animals, etc. Really, really nasty stuff that trolls the outskirts of the map or highly valuable loot areas, like the air strip.

I LOVE the unpredictability of player interactions, but I think tough enemies in areas could make friends out of potential bandits just on the "team up or die" angle, and provide an interesting PVE mechanic.

Haven't seen anything about it in the devblog, and didn't seem to google anything up, so I'm curious if it's been mentioned or is in any way planned.

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This engine to my knowledge wouldn't really be able to handle dismemberment of zombie bodies.  

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Also not zombies, infected... no only headshot kills or any of that resident evil shit.
Cant really say how infected animals would work.

Edited by Zeppa

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