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henriquemal

A bunch of ideas.

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(1)what about blood types for blood transfusion like , A , A+ , B , B+ , and a player randomly picks a type of blood.

(2)a chopper when mounted automatically generates a machine gun on its side , what about we could pick any weapon to mount on the chopper instead of automatically using one of the chopper

(3)what about a kind of weapon workshop like , mounting ACOGS , Barrels , Triggers , scopes , camos , silencers, and stuff like that , maybe they can be found inside shops or in military base and can be mounted with a kind of work bench or something like that ?

(3)hooks , ropes , and movable ladders , who never thinked about that ? what about we can get ropes and hooks on the military camp and use them to climb mountains , buildings and stuff like that , so we could make strategic attacks and surprises to camping enemys

(4)trench diggin , what about we could get a shovel as a melee weapon and when we hit right button or something in the plain fields we could make a trench to hide of enemys and stock supplys ?

(5)a wetness idea , what about when we run much or get into the water little drops got in our camera and we get tired

(6)10% of chance of getting hitted by a skylight ray and die during storms ??

(7)wolves howl at moonlight nights :cool:

(8)seeing UFOS on the sky sometimes would give the game a bit of mystery that would intrige people too.

(9)10-20% of weapon shot fail by the rain and in water and in cold winds time , something like that :rolleyes:

(10)when hit leg ,and dont die , character can only move crawling or layed , when arm , no more shooting .

ran out of ideas what do you expected ? , i am not an idea generator

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u could consider my thread and post something


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(1)what about blood types for blood transfusion like ' date=' A , A+ , B , B+ , and a player randomly picks a type of blood.[/quote']

Cool idea, but it would be annoying trying to find the type of blood you actually need. It's hard enough to find someone to give you a transfusion in the first place.

(2)a chopper when mounted automatically generates a machine gun on its side , what about we could pick any weapon to mount on the chopper instead of automatically using one of the chopper

It would be cool to be able to use the gun you have equipped. BF3 allows this, just need to have a "seat" in the heli without a mounted gun.

(3)what about a kind of weapon workshop like , mounting ACOGS , Barrels , Triggers , scopes , camos , silencers, and stuff like that , maybe they can be found inside shops or in military base and can be mounted with a kind of work bench or something like that ?

Can't argue with this.. I wish I could just put a bunch of nails into a piece of wood and use it for melee..

(3)hooks , ropes , and movable ladders , who never thinked about that ? what about we can get ropes and hooks on the military camp and use them to climb mountains , buildings and stuff like that , so we could make strategic attacks and surprises to camping enemys

Again, I completely agree with this. I can't count how many times I've wanted to thrrow a rope over a wall or up a steep incline.. it would add a whole new dimension to the game as a whole. (imo)

(4)trench diggin , what about we could get a shovel as a melee weapon and when we hit right button or something in the plain fields we could make a trench to hide of enemys and stock supplys ?

Shovel is another thing that would add to the game imo. Being able to hide my loot or even just hit zeds with it would rock. Also have to choose between hatchet or shovel so either firewood or trench/hiding loot.

(5)a wetness idea , what about when we run much or get into the water little drops got in our camera and we get tired

Rain affects your body temperature which in turn affects your health. I definitely think the more enviromental concerns we have the better.. but you have to remember that sometimes gameplay is more important than realism. Still.. I would like to see more health effects along the lines of hunger, thirst and temperature. It almost makes me feel like I'm playing "The Sims: Survival Edition" :p

(6)10% of chance of getting hitted by a skylight ray and die during storms ??

you're starting to lose me here.. you mean lightning? 10% is pretty high and it would be really annoying to just die for no reason. (imo)

(7)wolves howl at moonlight nights :cool:

Yup. That would be cool. :)

(8)seeing UFOS on the sky sometimes would give the game a bit of mystery that would intrige people too.

Only if it ends up that they caused the Zombie outbreak in the first place.. lol. :P

(9)10-20% of weapon shot fail by the rain and in water and in cold winds time , something like that :rolleyes:

Again, anything that cripples the player because of something beyond their control would be annoying. It's bad enough that our vision is degraded when we are low on blood.

(10)when hit leg ,and dont die , character can only move crawling or layed , when arm , no more shooting .

This is another interesting idea, but I have to think about how it would affect gameplay. I already hate the idea of having a broken leg, but I accept it as a mechanic of the game that I have to avoid. Broken arms would be "realistic" but do you really want even more issues when you bump into another player by mistake? :p

ran out of ideas what do you expected ? , i am not an idea generator

Nice ideas.. Keep 'em coming, the more the better! :)

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thanks , just to know , are you a developer or something like that ? u look like to be sumthing like that , just sayin :)


whatever

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1. I think blood is hard enough as is, but there should be a transfusion item to allow players to donate their blood and generate goodwill, a mechanic to encourage teamplay.

2. Would not work due to vehicle implementation in the engine.

3. Would not work due to attachments being part of the weapon model and not changeable. Basic things like optics and silencers would work. Triggers, barrels and so on not present in the game, only mods like ACE.

4. Rope physics not really possible in engine in a way that makes this worthwhile, high risk of lag, instability and falling resulting in death. ArmA 3 should allow this.

5. Again, not possible, engine limitation, you can only add objects, not dig down. ArmA 3 might change this.

6. would be cool

7. Would only be cool if they added Wolves to the game - check out my post on the suggested scent/smell mechanic, would work nicely with this.

8. That's just silly, belongs to another mod.

9. Not realistic.

10. This already exists in Arma lol, you get hit in the arm, much harder to aim, in the leg, your leg is broken and you crawl.

Check out my suggestions please.

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u could consider my thread and post something


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people do not like reading post that have a bunch of idea's in one thread.

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