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Direct Comm Is Actually A Better Way To Communicate

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For two reasons, one of which is obvious: no need to be connected to a VOIP software as it's ingame and supereasy to use.

 

But, the main reason being: DIRECTIONAL AUDIO.

 

Escpecially useful during firefights, as you can identify the position of your mates just by hearing them in their direction. Same goes for other players talking eg. the enemy.

 

Whoever uses separate voice programs in a team knows how confusing it can become. Sometimes I just want to close the voice chat, or yell at my mates and expect them to hear my voice in my direction and follow it. Aint happening, have to describe them where i am, which takes a piss of time and effort.

Voice chats can give the advantage of secret comms but WILL DETERIORATE your situational awareness esponentially with every extra member in the chat.

 

Solution: (which Im going to be using if and when it's implemented)

DIRECT COMM (already in game. might do with some quality polishing and maybe a voice-activation system as TS has - activates only when you speak)

 

- WALKIE TALKIES. To compensate for when your mates are far away, so you dont have to use a voice chat, like, ever, when playing.

They work FAR better than voice chats, as you can organize the communications. Once you have a two way comm set up you essentially have TWO voice chats (direct and radio channel).

>>> NO VOICE CLUTTER <<< as two way radios can only either send or receive at any one time. Not both.

Obviously you take the downsides of them, being signal limitations and possible discovery of your channel by other people (this means that radios needs to be just like ACRE, with EDITABLE preset channels).

 

 

 

Conclusion: no need to fight over whether external voice programs are a cheat or if they should be blocked. THe solution is to implement a communications system that has MORE advantages than external voice programs have, and people will automatically start to prefer the ingame system, which adds to immersion and realism, and, to be fair, it looks and feels way COOLER!!!!

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Im sorry I cant see any reason to use in game coms over teamspeak. I play every night with 2 of my friends, it takes sec to describe your position, and no one can hear you.

 

But im all for extra features for the in game coms system.

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