libera_avis 8 Posted January 28, 2014 Thought this could be an interesting new topic. What I'd like to see is more dead man's switches. Say you can craft something from some rope, duct tape and a grenade or a paint-can etc. So when the typical KOSer kills you and tries looting you, he either gets a tasty explosion for himself or get's sprayed over with a shitload of paint. This way, it would be kinda-sorta realistic, and you would have an awesome way to know if a player looted a dead body recently. Seeing someone with a half green, black or orange face, odly sprayed weapon and half splattered TTSKO jacket would be a good indicator he had been necroing another body. The beauty in this is that the bandit himself, could lower his odd appearance by having to find new clothes, or even a weapon, washing his dumb face in a pond, or other means. And we could have small indicators, that he has looted someone recently if he has just left a little bit of paint on his face or back of the head, other survivors could not notice that until it's too late. I think this would be best implemented, by having to seperately open backpacks when you are looting a fellow and you could even have a three digit shitty lock on them (so friendlies could safely retrieve their comrades' stuff if they know the number). So when opening a backpack you either have the option to enter a code, or brake it open. If you know or guess the code (good luck just sitting in the open and trying to guess it), then the loot is all yours, but if you force it open, you're not sure if the survivor had a dead-man's swich, or not, so it's more of a gamble. This way banditry would have a bigger risk - reward to it, survivors who take the time to find the supplies and craft the dead man's switch would have some consolation, that the bandit will not take everything without any consequences, bandits would have more of an incentive to do hold-ups instead of KOSing, or would have to carry around a change of clothes with them, wasting precious space. Basically it would be a win-win situation, making the game that much more random and exciting., Oh, and this would also later work with tent's, cars and so on. 1 Share this post Link to post Share on other sites
faramon 66 Posted January 28, 2014 If they did that, they'd have to make you enter it every time you opened your own inven .. because otherwise it would make no sense. I don't mind the idea but I don't think paint is the way to go simple improvised grenades would be funny so the person has to carefully search you to make sure they don't suddenly explode.... but locks and paint meh ... Share this post Link to post Share on other sites
weedmasta 784 Posted January 28, 2014 What if it is just a regular survivor who happened upon a dead body? Why should they be "painted" or have an "explosion" in their face? Also many KOS'ers do it for the thrill of killing, not for loot. A lot of them will just leave the body there, especially the sniper type of KOS'ers. Share this post Link to post Share on other sites
deepfried 95 Posted January 28, 2014 (edited) Any sort of fatal booby traps or mines would ruin the gameplay and should not be included in the game, the potential for trolling in Dayz is already high, no need to make it worse. Edited January 28, 2014 by Continuity Share this post Link to post Share on other sites
rickenbacker 190 Posted January 28, 2014 Would you run around with a live grenade, with the pin pulled, in your backpack all day? Just to get back at someone who might possibly kill you? No, I didn't think so. 1 Share this post Link to post Share on other sites
libera_avis 8 Posted January 28, 2014 (edited) What if it is just a regular survivor who happened upon a dead body? Why should they be "painted" or have an "explosion" in their face? Also many KOS'ers do it for the thrill of killing, not for loot. A lot of them will just leave the body there, especially the sniper type of KOS'ers. What if it is just a regular survivor who happened upon a dead body? Why should they be "painted" or have an "explosion" in their face? Also many KOS'ers do it for the thrill of killing, not for loot. A lot of them will just leave the body there, especially the sniper type of KOS'ers.I see your point, but even if it's a regular survivor, he still has to choose to break open the backpack at his own risk, which ads to the fun. If you are the regular type, isn't all the item's on the guy (in clothes and the weapon) kinda enough? And if you are a fresh spawn, you don't have much to loose even if you explode or get painted on. My point is you should give a dead person some respect and not doing so could have negative consequences not only morally, but also physically. As for the snipers, yeah, they do indeed sometimes do it just for shit's and giggles, but hitting someone long range does indeed take some skill, patience and sometimes even luck etc. If you don't sit in the middle of the road, run around zig zaging and just be smart, not a lot of snipers can get you. Any sort of fatal booby traps or mines would ruin the gameplay and should not be included in the game, the potential for trolling in Dayz is already high, no need to make it worse.Well, i'm only talking about the likes of personal items such as backpacks or tents being booby-trapable, which isn't that bad, considering you have to go out of your way, to actually trigger them. I don't even think regular booby traps would be bad if they are not super hard to spot, they would actually add a lot of tension when looting places. Besides, getting all of the components for it to work should be hard. Would you run around with a live grenade, with the pin pulled, in your backpack all day? Just to get back at someone who might possibly kill you? No, I didn't think so. Well, that's one of the more extreme options as I mentioned + even if grenades will be implemented i think they will be a super rare find. And furthermore, why not construct something that actually just removes the pin if the pack is broken apart, so the bandit still has 5 seconds left when he hears that ting (again, imagine what a rush that would be). Edited January 28, 2014 by libera_avis Share this post Link to post Share on other sites
Window Licker 504 Posted January 28, 2014 Or just a timed explosive, that when you think your gonna die activate it, but by christ if you survive you'd better remember to switch it back off. Share this post Link to post Share on other sites