Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
Delta426

Mechanic: Human vision in low light conditions

Recommended Posts

I worded the title that way specifically so people don't think this is another NVGs suggestion.

 

If implemented this mechanic would make night time play a lot more intense, give you more survival options for night time encounters etc. I'll try to keep this short, here goes.

 

It takes a human eye time to adjust to seeing in the dark. Turn off the lights in your room at night. First, everything is pitch black after a few minutes you begin to recognize shapes and eventually you reach a level of clarity where you can navigate the surroundings. Now lets run through some gameplay scenarios.

 

1. You are looting buildings at night, you can't have your light on all the time because you fear being shot. As long as you're not exposed to light, you see somewhat clearly. If you shine your flashlight to check something out, depending on how long it was on, it will take you some time to recover your vision.

 

2. Shine a light at someone's face at night, their screen goes white and pitch black for a while after you stop blinding them.

 

  • Like 3

Share this post


Link to post
Share on other sites

I think it's a good idea but... very hard to make.

Light, shadows and light sources are one of the hardest thing of grafic design.

Your idea is only an unecessary complication and it will take a lot of time to be implemented.

There are still more important thing to do (vehicles, for example) and the develop team is made only by five people... that's all.

 

ps: your idea still looks pretty good, in my opinion :)

Share this post


Link to post
Share on other sites

It's already in the game. It's called HDR.... (High Dynamic Range), a post processing effect used in games to adjust the exposure of the scene in an effort to emulate the adjustment of the human pupil. Been around since DirectX9

 

The new lighting system should improve the darkened nights in stand alone.

 

I think it's a good idea but... very hard to make.

Light, shadows and light sources are one of the hardest thing of grafic design.

Your idea is only an unecessary complication and it will take a lot of time to be implemented.

There are still more important thing to do (vehicles, for example) and the develop team is made only by five people... that's all.

 

ps: your idea still looks pretty good, in my opinion  :)

 

 

Edited by ScramUK

Share this post


Link to post
Share on other sites
Sign in to follow this  

×