skymuss 6 Posted January 24, 2014 (edited) Basic: My DayZ Standalone IdeasHi my name is skymuss, I'm 23 years old, I studyComputer Science at the university of Passau. Ialready play this game for about 2 Weeks and I want togive the community my ideas and these ideas which ICollected form other users.In the first topic I will give you my main IdeasFor the game, in the second topic some item ideasAnd in the last topic some gamely ideas.Here are my basic ideas, which would make thegamely feeling better. Here are my other Ideas:Basic IdeasItem IdeasSpecial Ideas1) Imprecise Map: (Medium to Implement)I never played the DayZ mod, so in my first10 hours gamely, it was very hard for me to getsome orientation. I just walked form city to cityTo get better items and tried out what I'm ableTo eat an drink. I think it would be a good idea,to give the new players, which first respawn at thecoast, a Map, which is very imprecise. HardcorePlayers could throw this map away. If a playerlooks at this maps, he will just have the knowledgeIn which sector he currently stands. The regular mapItems can still be in the game. Nothing would changeThe feeling of finding the real map item.Here is a screenshot:2) Zombiehords (Just more/not the AI): (Easy to Implement)When I first played the game, I had no weapons and IThought that it will be very hard to kill a zombie.After I found the fire axe or a gun it was verysimple to kill all the Zombies, because in thecities, just where a few of them. Instead of oneZombie, the developers could insert more of them.For example 4 or even more, then the gamely wouldBecome more interesting for many players.Here is a screenshot:3) Randomly Item Respawns (Hard to implement)In many different dayz sessions I saw player, whojust walked to the military bases to get theguns or other imported items. The most of them,didn't looked around and went to the cities. I thinkthe gamely would increase if the developers wouldImplement the spawn rates of guns and others goodThing more randomly. That would have the effect,that players have to search all over the map forGood items like weapons. In always found the goodItems in the same type of houses.4) Bring People more together (Medium to implement)In the most of my DayZ sessions I walked hoursJust alone on the map. Sometimes this was veryboring for me. I think a good new featureIs to implement a signal which says "HereI am". The developers for example could add"Smoke bombs", in perhaps 5 different colors.Other Players can see the signal (the smoke)over a long distance.5) Rivers with bridges (Medium to implement)On the whole map I never saw any rivers or bridges.Instead of designing cities, it would be greatTo have some rivers and bridges, because everyPlayer has to cross the river to go to the north.This feature would be very interesting becausePlayers automatically come together on the bridges.This feature would also give new players an goodOrientation point on the map. Edited February 11, 2014 by skymuss 1 Share this post Link to post Share on other sites
dulix11 731 Posted January 24, 2014 Yes, I would like some map improvements myself, theres not much to see when walking from Elektro up to the NWAF and back again. But apparently the engine doesn't do too well with rivers. Here's my thread in case you wanted to have a look: http://forums.dayzgame.com/index.php?/topic/165117-we-need-moar-in-chernarus/ shameless, cross threaded self bump Share this post Link to post Share on other sites
LaughingJack (DayZ) 767 Posted January 24, 2014 (edited) 2) Zombiehords (Just more/not the AI): (Easy to Implement)3) Randomly Item Respawns (Hard to implement)4) Bring People more together (Medium to implement)5) Rivers with bridges (Medium to implement) For 2 & 3, please read this first ((everyone how wants to write suggestions should read these threads first...)http://forums.dayzgame.com/index.php?/topic/156129-confirmed-upcoming-features-for-dayz/andhttp://forums.dayzgame.com/index.php?/topic/153994-early-access-important-information-known-issues/ 4) Bring people together = kill get killed 90% of the time.Because either someone sets a flare as a trap and kills everyone who walks by or someone sets a flare because he wants other players to find him and gets killed because they found him.BUT there will be flares (they were in the mod and there are already 3D models of them in the game files) So this is something that will be here sooner or later ;) 5) Map is in constant change. Maybe we see rivers and bridges? We'll see... Edited January 24, 2014 by LaughingJack 1 Share this post Link to post Share on other sites