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MedikMD

A Suggestion for the helpful inclined

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So a little background: A friend recently tossed the game at me, and I've been enjoying the game so far with a few minor exceptions. In RL I have been an EMT with a volunteer team and am working towards that again in my new area, so I have a pretty strong inclination to help people.

 

the idea is pretty simple, have an EMT or firefighter jacket and pants that is a restricted 8-slot inventory (medical/utility items/kits only) that helps mark you out as someone inclined to help someone rather than an aggressor.

 

this idea is mostly borne out of having been shot 3 times in the last 2 days, once from approaching a bleeding player, the other 2 just for existing.

 

the reasoning behind the restricted inventory is simply to limit its misuse as baits or to build trust by an aggressor, and provide people like myself who like traveling in groups both a useful inventory and a means of displaying our willingness to help.

 

it won't solve all the problems, arses will be arses after all, but could hopefully limit the occurrence of people shooting someone who might want to save your life.

 

additional: this could be extended to a backpack as well, but the jacket/pants were the most important elements of the idea as a way to display intent.

 

please post your own thoughts!

Edited by MedikMD
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The issue here is that there would be nothing to stop you putting on the EMT jacket and then going on a rampage. It would lose meaning very quickly.

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I like it, maybe have bandoliers for the aggressive/ overly defensive player.

Lets them carry more but they are restricted to ammo.

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The issue here is that there would be nothing to stop you putting on the EMT jacket and then going on a rampage. It would lose meaning very quickly.

Nothing except the knowledge that you can sustain your rampage with more bullets by choosing any other jacket.

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Nothing except the knowledge that you can sustain your rampage with more bullets by choosing any other jacket.

 

You can fit 1200 M4 rounds in a backpack right now no problem, I don't think your choice of jacket will affect that too much. xD

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I like this. Maybe create a vest/jacket only and make it identifiable as a paramedic outfit. Only found in hospitals and medical tents. Has a special slot for first aid kit.

 

So..

 

Stabvest.png

 

 

+

 

300px-First_Aid_Kit.png

 

 

 

 

=

 

BP822_500_1.JPG

 

 

Any thoughts?

 

Sobaka

TYS

Edited by TYS
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The issue here is that there would be nothing to stop you putting on the EMT jacket and then going on a rampage. It would lose meaning very quickly.

 

I understand that, however from what I've read the dev team plans on adding even more status conditions, infections, etc. and the more bad stuff that can happen to you, the more stuff you need to carry to deal with it.

 

even with the rather simple needs we have now, many people are already hitting inventory limits. that is the primary reason I arrived at the idea of a restricted inventory, because the more possible bad stuff we get in the game, the harder a time your bandit player is going to have carrying all the things they might need to survive at 100%

 

if nothing else it will make the bandit more inclined to hold up the person, which is at least better than KoS.

 

the other reason I like this idea is that it still leave the grey area of trust in the game, it doesn't remove the PVP aspect of it, but the meaning of it would likely become more valuable as the strain on inventory space and negative conditions increases.

 

 

I like it, maybe have bandoliers for the aggressive/ overly defensive player.

Lets them carry more but they are restricted to ammo.

 

Nothing except the knowledge that you can sustain your rampage with more bullets by choosing any other jacket.

 

This sounds like an idea as well, because the more specialization options you add, the more the relative value of teamplay increases. at the moment, needs are simple and can be sustained by one person alone, which is fine, its alpha, that's to be expected. the more complex the game gets, the more specialists in certain areas will be needed and valued

Edited by MedikMD

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You can fit 1200 M4 rounds in a backpack right now no problem, I don't think your choice of jacket will affect that too much. xD

What if you want a sidearm/ food/ gun cleaning kit in there?

I've never seen a bag filled to the brim with ammo, even if I only have seen a couple on dead bodies though.

If I saw somebody with this jacket I would definitely consider them to be more than the average fully geared new spawn killer anyway.

8 slots is a lot in the end.

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