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VLPR

New blood system proposal

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Current blood system has this annoying problem that if you are in the middle of nowhere, and you get hurt, you are pretty much fucked unless you have a hunting knife, blood pack or mountain of beans. Have fun fainting in the forest every 10th second and dying 45minutes later when glitching on door.

I believe blood system should work that blood naturally recovers(slowly) as long as you have your food -bar on green. This would be more realistic system and you would have a fighting chance in the wilderness too. Getting your blood up would still require beans, but instead of having 30 cans of beans, you could save yourself with 4 cans of beans and taking it slow for a while.

I don't know how the hunger/thirst system works in game right now, but i believe that it should turn red faster if you sprint and slower if you just sit around. Unless this is already in game.

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