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commanderbash

less ideal melee weapons should have tool specific loot oppertunties

  

4 members have voted

  1. 1. would you like the game to include special loot nodes that require tools?

    • yeah, it'd put diversity of choice back into melee weapons
      4
    • nope, axe OP FTW, forever and always
      0


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for the less ideal melee weapons. there should be special loot nodes that require them as their purposed tool to open. this would make the new spawn gambit a little more engaging and possibly have end game player choose something other then a fire axe for their melee weapon (once bayonets work)

for example:

  • a crowbar could open a soda machine for a few sodas
  • a shovel could bury/dig up items
  • a fire extinguisher could put out a small fire blocking access to a  loot node.

I'm sure there are other realistic uses these items and others but I'm just thinking off the top of my head. this would allow modest opportunities for someone with the right tool. I'm thinking low tier items for this like soda and low grade kits, but later on if the devs wanted they could ramp this up as a locking mechanism for higher grade loot areas.

  • Like 2

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