LmPwyBb 9 Posted January 20, 2014 (edited) Hi ,I do not know if this was already being given the post title number of different posts , but I propose an idea to increase the realism of the damage to the equipment when you kill a player, or when you get kill .That is to say that the bullets damage only objects randomly in the garment of the player has received the bullet. I said if you kill a player with a bullet in the chest that randomly damage and only objects on the tactical vest or sweater, if you shoot him in the legs will damage randomly and only objects randomly in the pants etc. . ..I do not favor killing players but would increase the realism playing with the hitbox on the players. And to retrieve the useful stuff on a player who try to kill you or vice versa. I know there has already been some changes to this in relation to Dayz Mod but it's just an idea to refine the realism of the simulation standalone.What do you think ? Edited January 23, 2014 by LmPwyBb 1 Share this post Link to post Share on other sites