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BlindOldMan

Basic "Weapons" - like big branch or big stones - for more realism

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Everytime I have to create a new player and respawn, I think about running to the next forest getting a big branch or running to the coast getting a big stone.

 

I think for more realism it would be good, to make getting this Items possible. Same with a chair leg e.g. There is no Problem to break down a chair getting a piece of it.

 

In real life no one would run around with nothing in the hand. First you try to get is somethink you can beat zeds or others heads. 

 

Okay they would make less damage, but when you hit often enough, it's okay for the moment.

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You find stones already. Never tried to throw one.

 

Branches so far can only be used for splints.

 

I don't dislike the idea but as has been put there are far too many common weapons everywhere - I found out that extinguishers are excellent at the beginning as they clearly knock-out the Zees before they touch you ( dash and hit !! then run and out of their LOS ).

 

I'd support the idea if manufactured items would become more scarce.

 

Maybe the server-side code could include a full applet to control items quantity by type and quality.

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