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Enemy11 (DayZ)

Some vehicle ideas

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Everyone has been at that point where you just needed that one more part to fix up your vehicle. Ofcourse in that situation the item you're looking for never is there but an abundance of other items which you don't need. What i'm suggesting isnt for items to be balanced spawns(one of each in a factory for example) since i think the current system of randomisation is fine.

What i'm thinking of is that parts from vehicles should be detachable. Let's say you find 2 ATV's. Both ATV's need 2 more wheels. What you should be able to do is remove 2 wheels from one ATV and place them on the other one. This doesn't make the game easier in my idea but it does give it more depth.

Also another suggestion i would like to make is that crashed helicopter loot should be easier to find on the ground. I've found alot of crashed helicopter spawns in the past week, and i'm not debating whether or not there should be more or less spawns. What i'm simply suggesting is that the loot that is at the helicopter, should be easier to identify. At it's current state, the loot is laying around the helicopter, in the grass. It can be very time consuming to find every part, and even then you can never be completely sure you found everything. As a fix, i would let the gear stay on the same spot, but make the ground it's on stand out more. One idea would be to make the ground "burned out" from the helicopter crash so it's black/grey. A constant color background without vegetation should make gear stand out more and easier to find.

I hope these suggestions arent reposts and that you can do something with it.

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Haha well that happens sometimes...

Anyway I do like your ideas. I think it would be better if you could strip some vehicles down for parts so you don't have to search for them. Maybe even add a gas siphon option or something.

With the helicopters I agree. Even though I've never found one yet I've seen pictures and they look like it would be rather difficult to find anything in the overgrown grass.

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