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Revamp

Decentralize Gun Spawn Locations

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When you're being a patronizing dick head, no one is going to break down your argument point by point because you come across as an child who would just ignore the counter point and make further character quips about how we're all babies and cowards for possibly not agreeing with you 100%.

 

Well this is not a pony farm but the interwebs, ppl have their balls all over the place but between their legs. Just see how DayZ is, people shoot you in the face without thinking about it.

 

 

did i ever mention balanced in any of my posts? I know I didn't because this is not a balance issue. I think the % that they spawn is fine, but the fact that I know exactly where they spawn is bad. 

Then I realy dont know what you want to achive with your suggestion if its not the item drop balance.

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When you're being a patronizing dick head, no one is going to break down your argument point by point because you come across as an child who would just ignore the counter point and make further character quips about how we're all babies and cowards for possibly not agreeing with you 100%.

but that's exactly what you did, turned around, ignored any point's I'd made, called me childish said it's past my nap time or whatever.

If you don't like my opinion, well that's your opinion, I at least explained why I though the OP was a bad idea.

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but that's exactly what you did, turned around, ignored any point's I'd made, called me childish said it's past my nap time or whatever.

If you don't like my opinion, well that's your opinion, I at least explained why I though the OP was a bad idea.

You started off your first post, before I said anything, that the OP was a baby and the game was too hard for those of us who agreed with him.

I tried to put in my two cents and you called me stupid off hand. Your follow up post then somehow jumped to the conclusion that I somehow am the only one who agrees with my position and everyone in the world agrees with you.

Others here have given very well thought out reasons why they disagree with me and others who feel as I do and I don't take issue with that.

Once you add in "you're stupid!!!", then pretty much nothing else you write past that gets read because you've set your tone as someone who is unreasonable.

I don't know why some of you take suggestions in a game you didn't create as personal slights. You can explain why something doesn't fit or wouldn't be good without the knee her insult.

EDIT: What IS too hard for me is my Galaxy S4 touch screen keyboard. I can't seem to ever hit the right key despite it being bigger than my old iPhone which gave me no issues.

Edited by Demoth

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- Would eliminate points of interest

- Would make the hunt for military gear boring

- Would make the game easier

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- Would eliminate points of interest

- Would make the hunt for military gear boring

- Would make the game easier

I think Generelleasy basically summed it up better.

The issue is that the game is still in alpha and a lot of the guns aren't even in the game yet.

Once people have a more reasonable time finding ANY gun then you'll see more interesting encounters at the hoy spots.

I am not saying all the best stuff shouldn't be in key high risk high reward places. I was merely agreeing with the OP, or at least some of his points. Once more civ weapons are available then I won't care if military weapons only spawn in military bases at that point.

Edited by Demoth

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Do you guys even info yourself before you post? I mean srsly you are just wasting your energy writing all that stuff...

 

Edit:

The thing is you try so solve a problem that is just there because its alpha and will not be there anymore when the game gets more stuff.

 

Thats what I tried so say right here.

Sure you could say you can find the M4 everywhere but why we dont add more guns that fit better into res areas? 

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- Would eliminate points of interest

- Would make the hunt for military gear boring

- Would make the game easier

Then they should make it so you can only get food in specific ares and water in others.

No matter what else they add to the game, food, guns and drinks are the only real thing to get players moving.

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Then I realy dont know what you want to achive with your suggestion if its not the item drop balance.

 

I guess maybe what your definition of item balance is different from mine and that is where we aren't communicating. The main point of these changes are to keep the spawn rate but reduce the ease that they are obtained.

 

I don't understand why people think it will be easier to obtain an m4 if they are now spawning everywhere but at the same %. If there are only 5 per map, but they aren't centrally located at the military bases then they become very hard to find. You might have to go to the nw trainstop to find one, you don't even know. At that point it becomes more effecient to simply play the game normally and not look for military spawns.

 

Isn't that what we all want?? Less people caring about military gear and simply playing with what they find? 

 

There will be a lot of weapons spawning in residential loot spawns, but about 95% of weapons aren't even in the game right now.. with the update in the experimental branch there are shotguns for example.. shotguns are most likely residential guns, not military. and there will be alot more in the future

 

I think we can drop the "it's alpha" argument. We know. This isn't about finding a weapon. They are easy to find. It's about making the military gear less of a priority. The need to run north to get military gear to compete will fall away, because it's not there. You then need to run around and search the map to find anything, which is the best part of the game.

 

- Would eliminate points of interest

- Would make the hunt for military gear boring

- Would make the game easier

 

 

Eliminating the poi is probably the biggest problem with my argument. I will agree that right now going to a military point is the only place where players interact. However, I feel the benefit to the game would be far greater. We would see a lot fewer fully geared players I think, because it would become much harder to find things. I also think this would cause players to loot everything in every city so they would have to expose themselves even more, which is also what I would hope for with these changes. 

 

I also think your point that it "Would make the hunt for military gear boring" is actually part of the appeal to my approach. You want to make gaining a military piece a huge surprise and bonus, but right now it isn't. Right now, it's how long before you are fully decked. My approach forces players to abandon their need to gear up to max and run around. 

 
Last, I don't know if the game becomes easier. That might be true. I don't know, but I don't think you can say it will be with any certainty. I think we might actually see more interactions with players because they would be traveling around the map more, exposing themselves to other players instead of camping the military base and waiting.
Edited by xTITANx

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You started off your first post, before I said anything, that the OP was a baby and the game was too hard for those of us who agreed with him.

I tried to put in my two cents and you called me stupid off hand. Your follow up post then somehow jumped to the conclusion that I somehow am the only one who agrees with my position and everyone in the world agrees with you.

Others here have given very well thought out reasons why they disagree with me and others who feel as I do and I don't take issue with that.

Once you add in "you're stupid!!!", then pretty much nothing else you write past that gets read because you've set your tone as someone who is unreasonable.

I don't know why some of you take suggestions in a game you didn't create as personal slights. You can explain why something doesn't fit or wouldn't be good without the knee her insult.

EDIT: What IS too hard for me is my Galaxy S4 touch screen keyboard. I can't seem to ever hit the right key despite it being bigger than my old iPhone which gave me no issues.

First off I did confuse you with the Original Poster, My apologies, I'd recommend adding an avatar to make you stand out.

 

Second I never called you stupid off hand, I never stated that everyone agrees with me, You won't find the everyone/everybody in anything that I have said here because it's all my thoughts and feelings on the matter.

 

Third there hasn't been a truly punishing game that I've played for too many years it's all quick save/auto save.  DayZ is a game I love for that element and I'm extremely passionate about it.

 

Finally, try using the swipe keyboard on your phone it's a lot easier when you get the hang of it.

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But when its just random if you find a military weapon or not its just eeehhhh... My solution to this would be: make military loot spawn less, make the ammo rare, make civilian weapons also a good option, move the military gear more to the north (no more balota) and then make the north harder to survive (more zombs, less loot, colder)

A group of people should clear a military outpost with their civilian weapons (very much, maybe some armored zombies to make it almost immpossible to just sneak around them and make it hard to kill them) and then find maybe one military weapon and a mag in there. Make people think twice if its worth of going into that military camp or if they just stay with their low tier weapons but they got ammo and they dont risk their lives.

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First off I did confuse you with the Original Poster, My apologies, I'd recommend adding an avatar to make you stand out.

Second I never called you stupid off hand, I never stated that everyone agrees with me, You won't find the everyone/everybody in anything that I have said here because it's all my thoughts and feelings on the matter.

Third there hasn't been a truly punishing game that I've played for too many years it's all quick save/auto save. DayZ is a game I love for that element and I'm extremely passionate about it.

Finally, try using the swipe keyboard on your phone it's a lot easier when you get the hang of it.

Lack of hand holding is definitely making me obsessed with this game. The potential go lose it all is also why I am so engrossed. I found an M4 (I server swapped, hate me if you will) because I just wanted to really play around with one.

Now that I'm all geared out I'm absolutely terrified and always watching my back. I also move VERY slow through towns now because before I got my nice gear, if I died it was just sorta "meh, that sucks". Now that I have an M4 I have something I absolutely do not want to lose. I'm also going to not be a KoS'er because I want to see how badly I'm go I no to screw myself over.

I also won't combat log. I admit I did do it once (before I even had any gear) because a group of bandits were clearly using 3rd party voice chat and were perfectly coordinating their cornering of me without any chance of me being able to counter them. Another group did run me down and kill me stealing all my hard earned gear but I could hear them talking and so it felt more fair that I got wasted.

On that topic: Does type chatting work? I've been typing to people and they seem to be able to see it because I'll say "come here and turn around, I want to give you something" and they do, but out of the 20+ people I've run into I never see them type anything back and I can't hear them talking.

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Yeah it works, but "/" is a bit of an obscure key and without looking I'd never have guessed that was how to type.  Also it does leave the player vulnerable while typing, hence why having a headset is key. The other thing is there is no way to test your headset in game I had mine for about a week before I found out my voice was coming thru whisper quite, they might just assume it's working. Then wondering why they are getting shot a lot.

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Food and water = basic survival

Weapons and ammo = being able to defend yourself/ kill players

What's wrong with forcing you to move around to satisfy basic survival?

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Yeah it works, but "/" is a bit of an obscure key and without looking I'd never have guessed that was how to type. Also it does leave the player vulnerable while typing, hence why having a headset is key. The other thing is there is no way to test your headset in game I had mine for about a week before I found out my voice was coming thru whisper quite, they might just assume it's working. Then wondering why they are getting shot a lot.

I do have a headset, but like you said I have no way of knowing how well people can hear me with it. On Skype and Ventrillo I'm always told it's hard to hear me.

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What's wrong with forcing you to move around to satisfy basic survival?

Once there are more than, say 2 Mosin Nagat and 3 M4's being the only guns per server and servers can support more than 40 players, you will see a lot of the complaining die down. Not disappear of course, but there will be less incentive to military base rush / server hop when the first people to the bases aren't running the whole show uncontested.

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Guns defiantly need to spawn in Farms/Houses. I'm not talking about M4s, i'm talking about Nagants, Shotguns, Rugers and SKSs. It currently makes no sense that they only spawn in Office buildings. Why would office workers have a rifle on their shelf? They don't sell them, and they make no sense for Self-Defence.

Plus rifles/shotguns in houses would add more reeason to search ALL the buildings.

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Guns defiantly need to spawn in Farms/Houses. I'm not talking about M4s, i'm talking about Nagants, Shotguns, Rugers and SKSs. It currently makes no sense that they only spawn in Office buildings. Why would office workers have a rifle on their shelf? They don't sell them, and they make no sense for Self-Defence.

Plus rifles/shotguns in houses would add more reeason to search ALL the buildings.

They do spawn on farms and in some houses, there's a thread dedicated to Mosin hunting that lists places people have found them.

 

Edit: In a zombie apocalypse I'd be getting guns, food and medical supplies then finding the most fortified building I can, or finding a construction site and steal a loader so I can move freely then get as far from civilization as poss

Edited by Window Licker

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You talk so much BS dude, server hopping wont be an option in the future so we dont need to talk about that anyway.

And its not realistic at all, why would you find a M4 everywhere?!

I dont see any point why they should make M4s spawn just everywhere.

 

And why would a shipwreck, that appears to be a cargoship always have a god damn m4 on its deck?

The loot spawns aren't realistic to begin with, the hotspots are a major problem in the game (Since well, we have a map that's extremely large, but everyone stays within 5% of the game's area, cause there's absolutely NO reason to hang around anywhere else.

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And why would a shipwreck, that appears to be a cargoship always have a god damn m4 on its deck?

The loot spawns aren't realistic to begin with, the hotspots are a major problem in the game (Since well, we have a map that's extremely large, but everyone stays within 5% of the game's area, cause there's absolutely NO reason to hang around anywhere else.

Can't find anything to disagree with really...but I would amend some things.

 

As said, there needs to be hot spots, sure, I agree.

 

I also agree with OP. Maybe military bases or hot spots should have a chance for the BEST loot or the MOST loot, but there should be a much more wide spread loot system. If I go onto a deserted farm, there should be a chance that the owner had a shotgun locked up in the little shed, or a pistol. It seems that THIS is what the OP was stating, and if not, what he should have stated.

 

Yes, I get it's Alpha, and yes, I get that they are putting more weapons in places.

 

My point is simple, keep the hot spots with the best chance for multiple loot (to keep competition high) but also give players the drive they need to explore for things other than food. "Hey, I just found 'X' gun/equipment at 'Y' instead of trying to compete with everyone at 'Z', but if I went to 'Z' I may have got that same piece in better condition along with more ammo and a backpack".

 

That way if there are multiple geared people 'hotspotting' you aren't forced to compete with them to find the same equipment, even if it may take a little more searching to find due to lower % chance or you having to run to a remote area that no one really goes to.

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