Window Licker 504 Posted January 19, 2014 (edited) After much looking about I believe that this is where the city of Svetloyarsk is going to be, why?Read on good peopleLets start off with the most obvious, In the patch notes it was stated to be a coastal harbor town, being the only harbor without a town but the very visible framework of a town circled in red in the picture below. It's easy to see this would be a logical choice.But you say, thats the town of Guba!! I know what your thinking, that's what I also thought but Guba isn't a town those buildings there were called Guba because they had no actual name for them in the picture below you'll see that Guba is actually the name of the bay.Bodies of water marked in blue, landmarks in grey and towns are in black (Olsha)The layout I've proposed looks pretty big right? well it kinda makes sense when looking at the Cherno/Bolota area.Why there you ask? keep in mind the rest of this is solely my theory crafting and opinions.1. Giving players who spawn on the east coast something to shoot for instead of the nearest cliff/tower. The jog up through Berezino will leave players well equipped to survive and having the airfield in proximity means there will be the chance to get some good weapons. Failing that it's a similar distance to the NWAF if coming from Cherno.2. Distribution of player's, as some players will still spawn on the south coast the split of good places to go based on proximity, from experience the NE coast is fairly much a dead zone and little caution is needed. The split will make it harder for griefer's to camp a single location and butcher the freshie's as they pass through. Not only this but the run from NEAF to NWAF is again easy going little competition and plenty of resources (unlooted towns) This area of the map is underused currently but I think that's going to change.3. Move the endgame? This is something that only time will tell, but reason would suggest that with the increased spread of players those looking for action might end up at the NWAF as from "Svetloyarsk" to Bolota is a bloody long way. Also there is sever places in the north west that are the skeletons of towns but it will likely be a while before they are finished.4. End of KoS? ha ha ha ha keep dreaming where ever they put it Svetloyarsk is going to draw in players from everywhere wanting to check out the new town, it'll be a bloodbath for a while.TL:DR log out north of the shipwreck day before the patch goes live.Thanks for reading my wild theories folks, don't get shot. Sources;Dayzdb.com/mapdayzmap.comhttp://forums.dayzgame.com/index.php?/topic/165709-pending-changelog-experimental-branch-031114343/ Edited January 19, 2014 by Window Licker 5 Share this post Link to post Share on other sites
doviszxc 194 Posted January 19, 2014 Well. That's good. Atleast one huge thing will be implemented. Cherno no. 2 1 Share this post Link to post Share on other sites
zhrike 264 Posted January 19, 2014 I agree that it is certainly the town next to the Guba inlet. I called it Guba because there was no other name - but it has had an entire block of buildings on either side of its main street since the beginnings of the alpha, with good loot, plus the train station, but dayzdb only shows the latter, so I imagine players who use that map didn't know that so many lootable buildings were already there. There is a car and garages behind the block, plus cars in the lot of the train station. I've found a mosin in a bar there, and enough map fragments to create two full maps. I'm really interested to see what changes are in. It also has a big hill with trees and rocks above, so has good camping spots for sniping ... or bad, depending on your perspective. That said, Balota isn't the only end game locale. There are military installations and spawns all over the map. The NE coast is rife with loot. Berezino is a huge town with tons of loot. I started there on an experimental server and in one run through the town was totally kitted. Krasnostav is also a big town with lots of loot. I think people are still adjusting to the sheer volume of enterable/lootable buildings across the map. Based on the streets and paved areas up north that are currently empty, I think the intent is to spread people out all over the map. The coast will always have its spawn campers, though. 3 Share this post Link to post Share on other sites
twingunz 308 Posted January 19, 2014 I agree with your theory. BEANZ!Also i'm not sure if people are aware but there is a set up for a hidden military base in the forest north of NEAF so far no lootable buildings but the fence line is there along with some of the siren towers and a non enterable military base, i've stumbled across it a few times on my trips up North so i wonder if that will be implemented in this update too; presuming your theory is correct and it is this area being populated. 2 Share this post Link to post Share on other sites
zhrike 264 Posted January 19, 2014 Also i'm not sure if people are aware but there is a set up for a hidden military base in the forest north of NEAF so far no lootable buildings but the fence line is there along with some of the siren towers and a non enterable military base, i've stumbled across it a few times on my trips up North so i wonder if that will be implemented in this update too; presuming your theory is correct and it is this area being populated. Nice find! I haven't seen that one yet, and I've run through those wastelands looking for evidence of what might be coming. Ran through the NW to Center more than NE, though. I was hoping that the Pobeda Dam was still around. I have a vague recollection from an early dev blog by Dean that indicated their intention to spread people out across the map, and add much more content up north. Based on the placeholders I think it's coming, just "when" is the question. 1 Share this post Link to post Share on other sites
twingunz 308 Posted January 19, 2014 Nice find! I haven't seen that one yet, and I've run through those wastelands looking for evidence of what might be coming. Ran through the NW to Center more than NE, though. I was hoping that the Pobeda Dam was still around.I have a vague recollection from an early dev blog by Dean that indicated their intention to spread people out across the map, and add much more content up north. Based on the placeholders I think it's coming, just "when" is the question.haha yeah i've been doing the same, there's actually some weird stuff i found a buried statue with a radio unit next to it in the forest on the hill northwest of balota (behind the creek i believe), i feel the SA is already more rewarding than the mod was for just exploring.I'll try to find the military base now and take a screenshot with the location so if Guba area does get populated others can check to see if the military base gets thrown in as well. i prob shouldn't of given this place up but hey sharing is caring and it'd be no fun if i was the only one ever there! 2 Share this post Link to post Share on other sites
Window Licker 504 Posted January 19, 2014 Yeah do it I'm pretty excited to find out where that base is!! 1 Share this post Link to post Share on other sites
twingunz 308 Posted January 19, 2014 Ok so after an hour of stumbling through the forest trying to retrace my steps from a few weeks ago i decided to check the daydzb map only to realize the building location is already marked and it's a lot more obvious than i thought and more west than i remembered also, however i did originally find it just wandering aimlessly so makes sense that i was off. It has a dirt road running straight through it so ahh maybe it's not all that "hidden" as i thought, an now i just look like an idiot haha!Either way here's the location and some screens of it. 6 Share this post Link to post Share on other sites
Window Licker 504 Posted January 19, 2014 morrrr beans!!! 1 Share this post Link to post Share on other sites
zhrike 264 Posted January 19, 2014 I've actually been there. I didn't think it was a future military outpost at the time. I climbed up the ladder and almost forgot the mosin I was carrying was dropped there (was carrying both that and an m4). In retrospect, I think you're right ... something will probably be there. 1 Share this post Link to post Share on other sites
fluxley 2228 Posted January 19, 2014 Ok so after an hour of stumbling through the forest trying to retrace my steps from a few weeks ago i decided to check the daydzb map only to realize the building location is already marked and it's a lot more obvious than i thought and more west than i remembered also, however i did originally find it just wandering aimlessly so makes sense that i was off. It has a dirt road running straight through it so ahh maybe it's not all that "hidden" as i thought, an now i just look like an idiot haha!Either way here's the location and some screens of it. Nice, i've been past that area a few times now and never noticed it, 1 Share this post Link to post Share on other sites
Gekkonidae 270 Posted January 19, 2014 (edited) I agree that it is certainly the town next to the Guba inlet. I called it Guba because there was no other name - but it has had an entire block of buildings on either side of its main street since the beginnings of the alpha, with good loot, plus the train station, but dayzdb only shows the latter, so I imagine players who use that map didn't know that so many lootable buildings were already there. There is a car and garages behind the block, plus cars in the lot of the train station. I've found a mosin in a bar there, and enough map fragments to create two full maps. I'm really interested to see what changes are in. It also has a big hill with trees and rocks above, so has good camping spots for sniping ... or bad, depending on your perspective. Not only that, but Dean said it's a coastal city. (It is in real life, too) That's nearly the only logical place for it is next to Guba. Edited January 19, 2014 by Gekkonidae Share this post Link to post Share on other sites
xTITANx 25 Posted January 19, 2014 OMG this is so funny because I was just wandering around that area a couple days ago and thinking that it looked like something was being planned. They have roads and stuff laid out but no buildings. It was a little eerie. It will be cool to have some more stuff up there north of the NEAF. Share this post Link to post Share on other sites
Traveler (DayZ) 27 Posted January 19, 2014 There are several places in the north which do seem like they laid out plans for a town to go there later...but don't check it, it's not worth it, the north is completely empty, and you need a lot of water supplies...but a nice place to sit around reading "Alice in Wonderland" while everyone shoots everyone else... Share this post Link to post Share on other sites
Problematic 71 Posted January 19, 2014 I've had this theory too since the patchnotes. Always found it strange that people referred to Guba as a town, as it's never been one. I'm looking forward seeing the city of Svetloyarsk, will be crowded in the beginning though, but all the more fun will be had. Also beans to twingunz for finding possible future camp, will have to check that out someday :beans: :beans: 1 Share this post Link to post Share on other sites
Syppe 0 Posted January 21, 2014 (edited) The town is there, no signs of a town name doh. And there is an awsome prison. no loot there? wierd :) Edited January 21, 2014 by Syppe Share this post Link to post Share on other sites
martin.th@gmx.de 17 Posted January 22, 2014 Bay of Guba, Costal Town SvetloyarskHow else can it be. Share this post Link to post Share on other sites