Jump to content
Sign in to follow this  
slizzedy

Possible solution for TS-only users w/o blocking TS

Recommended Posts

So basically the idea is to make a forced, voice-activated ingame VOIP-system. This way people can still use TeamSpeak, they should obviously mute each other ingame to avoid echoing, but you could still hear them ingame. This is how it could be done:

 

First time you run the game you have to read out a sentence the game shows you, so the game can then set your voice activation level. This can of course be adjusted later on but setting the activation level has to be done by the game, otherwise you could just set the activation level to a value where it wont activate.

 

But there are still a few problems:

 

-this would exclude people who dont have a microphone, and I dont think it's possible/righteous to change the game requirements so it sais you will need a microphone to be able to play the game, since we bought the game under different conditions

-if it is possible to adjust the microphone level seperately for different applications, this system wouldnt work at all

 

And last but not least we need a better VOIP to do this, especially there has to be a dynamic range system which would also need to take into account if someones inside a building and the one listening is outside of the building. I'm not even sure if this is possible with the engine at all, and we could end up with a complicated system that has to determine whether someone is indoor or outdoor.

 

A small example of why we need this kind of VOIP-system: A couple of days ago I was near a prison building and there were two guys sitting on the upper floor and talking over the ingame VOIP. Even from about 50m away being outside I could still hear them very clearly and understand what they're saying, and that is just unrealistic and ruins the whole idea of having ingame communication.

 

I myself prefer teamspeak, but if it helps with immersion, realism and makes the game fairer for everyone, then I wouldnt say no to it. IMHO systems that scan the PC for external communication software should not even be a topic to discuss since it's just a no-go, which is why I make this suggestions.

 

  • Like 1

Share this post


Link to post
Share on other sites

No.

Forced VOIP is a fucked up idea.

It completely ruins teamplay aswell.

And as for it "Ruining immersion", doesn't extremely rare Belgian pistols, fresh fruit in houses, and the apparent lack of cars ruin it more?

For me it does.

  • Like 2

Share this post


Link to post
Share on other sites

Something needs to be done about this voip issue, and this is probably a better idea than the one I suggested yesterday.

Edited by conan the librarian

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×