Ken Bean 175 Posted January 16, 2014 Not sure if this is a placeholder, but please add better ground textures, since they are strikingly different from the rest of the game. 1 Share this post Link to post Share on other sites
gingatsu 68 Posted January 16, 2014 they better should add that you see the grassland at far distances too.. this way no grassland has any use in the game because after 75 meters any kind of grassland magically disappears... so the player might actually "think" that he/she is hidden but actually is not at all 2 Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted January 16, 2014 they better should add that you see the grassland at far distances too.. this way no grassland has any use in the game because after 75 meters any kind of grassland magically disappears... so the player might actually "think" that he/she is hidden but actually is not at allHello! Grass is expensive to render, and by that i mean that every time you double the grass rendering distance, you quadruple it's rendering cost. Share this post Link to post Share on other sites
gingatsu 68 Posted January 16, 2014 Hello! Grass is expensive to render, and by that i mean that every time you double the grass rendering distance, you quadruple it's rendering cost.Hello too :Dyou got some point but that just makes the grass option in the game obsolete... it has no use at all so why implementing them at all then? just make a texture to the ground and leave at it... it always has ways to affect your way of rendering... for example... if you look without any Google's,binoculars and so on, the grass texture might not be seen in order to keep the rendering quality... but when you use the binocular, Google then the game motor shows you the grassland as it would show you the grass in normal when you would look around... so that would not try to keep your rendering motor in constant heavy work... this way the grass is only a hindrance for those who go prone, but can be seen by anyone else, who is afar and in ambush... most people don't even realize this until it is too late. Share this post Link to post Share on other sites
poodude28 (DayZ) 36 Posted January 16, 2014 (edited) @gingatsu You realise there is a small feature that makes you appear half ways into the ground to other people so it simulates you being inside it at far ranges. Anyway getting off topic, I don't really care about the wood ground textures because who stares at the ground? lol. The building textures matter to me and they're fine. Edited January 16, 2014 by poodude28 Share this post Link to post Share on other sites