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cadeudo

With literally nothing spent on marketing the game – “We haven’t spent a single dollar” – the game is a true viral success.

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With literally nothing spent on marketing the game – “We haven’t spent a single dollar” – the game is a true viral success.

 

These guys are rich if you read in the link:

http://www.web-file.info/featured/oamaruvian-taking-on-the-world-one-zombie-at-a-time/

Cant wait for a few months! hope it speed thigs up also (we all do ^^)

What a succes! i like it :) i like wakeboarding to dean https://twitter.com/hall_graeme/status/419347162737020928/photo/1 ;:)

 

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I congratz them on their success too, it's a really brilliant game, Dean is probably sat in his Mansion right now, with ..... Lots of things

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 Dean is probably sat in his Mansion right now, with ..... Lots of things

i think that also

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Everytime they used word "Oamaru" God killed a kitten.

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this game offers a fundamentally different experience in playing online, probably most comparable to Ultima Online at the time of its alpha/beta in 96/97. the first time i got goaded into playing the mod sometime in mid-2012 i got flashbacks of experiences/stories from back then. these games going mainstream/large investment perceived as requirement/player's experience being treated more as 'customer's experience' and demanded to always be positive, scripted, sanitsed, 100% consensual have kind of changed the promise that gaming online held back then from virtual worlds to ..eh, virtual disneylands. dayz brings some of that early feeling back, though i'm not sure if dean will be allowed to fully commit to it in the wake of the money coming in. some could assume that the money validates the approach. others would probably want to hold on to it and approach designer with more conservative leanings.

 

anyway, i don't think 'viral' is the best word to use, being a bit of marketing buzz speak that really entails the spread of something despite itself. dayz deserves the attention it has received because the responses it evokes in those who play it are immediate and visceral. and if some steps are taken to commit to this core experience, it can be made to grow exponentially.

Edited by yessaul robinovich
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Everytime they used word "Oamaru" God killed a kitten.

 

the writer is a De Lorean, he'll go back in time and save them all....

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this game offers a fundamentally different experience in playing online, probably most comparable to Ultima Online at the time of its alpha/beta in 96/97. the first time i got goaded into playing the mod sometime in mid-2012 i got flashbacks of experiences/stories from back then.

 

This is a great comparison. I actually feel the same stress, anxiety, and excitement when I see a person run by in DayZ like i did as a naked miner with a dragon in my pack in Ultima Online. Oh the loot I got from robbing peoples houses and hunting people in dungeons. DayZ is like the grown up Ultima Online with guns and Zombies etc.

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