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ReaperCo12

Trigger points

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Don't no if this would be a good Idea I think it is anyway, how about having trigger points within the game. What I mean is to have a random spawning event within the server that could set off a

 

mass zombie attack, Ie you enter a camo/police building and as you enter it sets off a mass zombie attack on that location, now providing the doors are closed the zombies cannot enter (this is

 

based on form what I understand of the new zombies which cant warp or walk through objects), and within such building there is a radio which you can use to ask for help. This would transmit to

 

anyone who had a walkie talkie (when working) and they could then reply, ignore or be a spectator of what would happen.

 

If the doors were closed on the building maybe a damage system on the doors to allow the zombie attack to eventually gain entrance which means the player/players inside would need to make

 

the decision on how to handle this situation, stay and try and fight them off run and gun or hopefully use the allies they gained through the ask for help, this would allow for a new dynamic within

 

the game as it gives more purpose to being a "bandit" or "hero" and also would allow for more interaction in the game with other players other than potentially coming across and hopping they kill 

 

you and you killing them. Now I know this is an alpha so maybe a long way off if ever if people like the idea just thought I would see the response.  

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