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Karmaterror

Basebuilding - Utility over Storage

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Ok, so i made a thread about this for the mod, and thought id recreate it here. Basic idea is that camp stuff shouldnt be just storage. Storage leads to the hoarding, but what if we didnt build storage. What if we built other things, things that visitors to our camps could use.

 

Some of the equipment im thinking is...

 

Carpenters bench - Allows you to turn cut down tree logs into usable lengths of timber (or even build                                     chairs/ other small items to make a camp look alive.

 

Furnace - Would allow you to melt down soft metals, like alluminium, and turn them into simple shapes.                    Thinking stuff to help with crafting, also stuff like those little tyre spikes.

 

Small garden - Give us the ability to grow foods at our camps.

 

Water tank - Alright i know this is sort of still storage, but im thinking this could store an lot of water. It                       could require items from both the carpenters bench and furnace to create. 

 

In the mod, when you found a camp, destroying it was the best option. There was never a need to have it stay there. Now if you stumbled across a camp, whos owners had built a carpenters bench, or a furnace then you may want to leave the camp be. Knowing you can always come back and use either....untill you build your own ofc.

 

Thats about it, oh any suggestions for other buildable equipment for camps would be good :)

Edited by Karmaterror
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Agreed. I would like Base Building in general. I LOVED this part of DayZ Epoch, and cannot wait for the Standalone to do so.

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