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xsnipuhx

DayZBP Epoch: The balance between PvE and PvP

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Welcome to DayZBP. Come hang out with us if you're not playing the SA!

We now have a forums, you can check it out at http://dayzborderpatrol.freeforums.net/
 
In the past, we had a really fun 30+ man server and after an extended downtime we decided to start a new Epoch server. This time around we wanted to do everything in moderation. Our new server is now also dedicated, no server host used.
 
- Cities additions and other additions to the map make sense and go with the theme of a "civilization making a come back" dayz. We have not made pitiful attempts at placing high loot buildings all in one area.
 
- We have made full usage of the new Map_EU buildings and will be adding new loot spots.
 
- The view distance on the server has been increased to 6000. Fog has been tweaked and not only adds to gameplay but looks great, especially at night.
 
- PvP events in a constructed arena also take place, with the winner receiving a vehicle, gear, weapons, or a few bricks of gold.
 
- Missions have been added to provide a varied PvE experience with a reward. The missions have a wide variety of loot, enemies, and vehicles. They spawn out in the wilderness or within cities.
 
- The same missions mentioned above can also contain building supplies.
 
- Server bandit ai have been added to provide PvE in additions to an unknown. We have found that players are too used to Dayz and are comfortable taking chances. We want players to think before doing.
 
- The option of being a bandit or a hero is always possible. The ai are not all enemies, some are surviors and if you are a hero they may even give you a bloodbag.
 
- The hero trader has cheaper prices than all the other traders, however the bandit trader has all the explosive gear and a few extra weapons. The trade-off is a more expensive bandit trader.
 
- After restart, the server launches at various times of day. During the last hour of night and 2 hours of dawn ground fog has been added.
 
- Server traders, vehicles spawns, and loot tables have been customized to include as many as possible vehicles, gear, and weapons. Everything has been done in moderation. If someone chooses to take a heavy military approach to the server they can, however if someone wants to take a survival approach they can as well.
 
- Admins are generally reachable in-game or in our teamspeak.
 
- Other notable features include: Improved base building(no maintaining), Trader City god mod, C-130 crash sites, Auto-Refuel, Self blood-bagging at hospitals and ambulances, deployable bike with a toolbox, and name tags when close to another player.
 
Right now we have a small population server and anyone willing to invest time in our server will be receiving a small "welcome kit" which is basically enough supplies to start building a small base.
 
We do not accept donations to get gear, that is garbage and if you do that, you're garbage. Instead just play here and have fun with us, that's payment enough.
 
We Currently have only 2 admins: Derek and Mintypie. Any reports of cheating or abuse will be taken seriously.
 
Come join us at 64.94.238.119:2302
Teamspeak 64.94.238.119
 
As an FYI: I am Derek if you join the server.
Edited by xsnipuhx

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