Naiceratops 1 Posted January 13, 2014 Alright this is simple so I will make it quick. In order to combat the mass suicide for good spawns you can impliment a cooldown before you can respawn after suiciding. This would prevent suiciding for spawns when the feature comes out. 1 Share this post Link to post Share on other sites
Timmymachine109 (DayZ) 235 Posted January 13, 2014 Might be worth making it multiply the more times you do it. Then as time goes by the multiplier decreases Share this post Link to post Share on other sites
Korsbaek 1778 Posted January 13, 2014 Use the search function. It has been suggested before. Also, how does the game know if it's suicide or not? Share this post Link to post Share on other sites
Naiceratops 1 Posted January 13, 2014 Use the search function. It has been suggested before.Also, how does the game know if it's suicide or not?The game has logs obviously Share this post Link to post Share on other sites
Korsbaek 1778 Posted January 13, 2014 The game has logs obviously Yeah, but is accidentally falling down a ladder suicide? Share this post Link to post Share on other sites
JuX 72 Posted January 13, 2014 Topic already exists. This does idea would not work at all, you could easily circle around it by suiciding on zombies and what exactlyare the terms of "suicide" in DayZ? Intentionally getting sick and dying may be suicide, but how does game recognize something like that? If you suggest having cooldown on general death, then that wouldnt work either, simply cause spawn areas are WARZONES. Share this post Link to post Share on other sites