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TheCarn

Item storage to be tied in with player construction.

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One thing I loved about playing DayZ was when I 1st played Lingor. How you could store items  in a tent. This was a great idea as it ment that you didnt have to stop scavenging once you got geared up. What i would like to see in SA is something similar to be implemented with player construction, the ability to make footlockers or chests to store items in, items that you find on your travels but dont really need to carry around with you. I think safes would be unrealistic, if you want to lock your stored items away then maybe we could find pad locks and keys and the only way to get past these would be with a pair of bolt cutters or a crowbar, maybe if the storage container is made of wood then an axe would get you in but it would damage the items inside.

I just think if we are able to build structures and barricades and set up bases or towns then why not be able to store our findings. This could also lead to rival survivor's wanting to fight for that loot and having a attack or defend situation. One thing I think is missing at the moment (mainly due to servers having a max of 30 - 40 players) is large groups of survivor's working together. Normally you would see maybe a maximum of 5 or 6 survivor's playing together. Just a few ideas I thought might sound good to some. Sorry if this has been posted before, I did do a search on it and found nothing.

Edited by TheCarn

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