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pjano

When will they implement vehicles/tents and higher population cap?

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I'm not complaining. Just curious to know when do you think they'll implement these things?

 

 

I'm looking forward to more players per server (perhaps 60-70?) and more zombies / faster respawn of zombies. This will allow for gangs of people to form and more heroes/medics/bandits. I guess they are not testing vehicles or tents yet due to resets but I think the game will become a lot more exciting like the early days of the mod when they add this.

 

 

 

Finally I would love to see a super rare huey in the game (1 per  server) because the helicopter is obviously the end game and something to go hunting for days for :P

Edited by pjano

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  On 1/10/2014 at 4:22 AM, pjano said:

I'm not an expert on servers but am really looking forward to more players per server (perhaps 60-70?) and more zombies / faster respawn of zombies. This will allow for gangs of people to form more easily and more heroes/medics and more bandits.

 

 

Not sure if it's been discussed before, but I don't think the Chernarus map and indeed the whole vibe of Dayz is conducive to that many players.

 

Depending on where you are, it's pretty rare to find other survivors, which is exactly why when I do come across other survivors it becomes such an intense thing. If we keep running into people everywhere I think Dayz will lose alot of its charm.

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In my opinion sometimes 40 is just too much. You want 70? It wouldn't even be a zombie apocalypse it would be a super-populated country simulator  :P

 

About the vehicles, bro I'm also reeeally anxious for them but we'll have to run until I think the end of this year =/ running simulator 2014  ;)

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  On 1/10/2014 at 5:44 AM, xBlurHitz said:

In my opinion sometimes 40 is just too much. You want 70? It wouldn't even be a zombie apocalypse it would be a super-populated country simulator  :P

 

About the vehicles, bro I'm also reeeally anxious for them but we'll have to run until I think the end of this year =/ running simulator 2014  ;)

 

Maybe it is too much but I was thinking it could work with a tonne more zombies and lots of people spread out up North. I guess the tendancy is for people to clusterf*ck around cherno and elektro.

 

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I feel like it would be impossible to find loot (unless they drastically increased it) on a  70 man server or you would die before you did.

Edited by Timecharge

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No, completely wrong. 40 is not NEARLY enough I still barely see people on full servers unless I go to places I KNOW people frequently visit. With increase in map territory coming the map will be even more desolate. The only problems with increasing player capacity are loot spawns, which are already problematic for some now.

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