atmaca (DayZ) 48 Posted January 9, 2014 Why do we see player list or player count anyway? Not knowing how many people are around would improve the tension by a lot. You know when the server is like 3/40 you won't see a goddamn person while running all the shoreside. So you just sprint all the way and don't give a shit. BUT if you wouldn't know how many players around, you'd watch your ass all the time. Wouldn't that be better? 6 Share this post Link to post Share on other sites
gerbilschooler 229 Posted January 9, 2014 You have my beans, sir. But, I am sure there must be some glaring technicality that makes this unfeasible... wait for following posts Share this post Link to post Share on other sites
green_machine 179 Posted January 9, 2014 (edited) Good idea.Might help guide players towards are more realistic approach, instead of looking for 40/40 KOS servers, after they've server hopping on the 0/40 servers all day. Might reduce server hopping until there's a fix.I like this because servers are like musical chairs. I enter an empty server, I leave because too many player are jumping in/out. I enter a moderate server, either people empty out soon after, creating a server hoppers paradise or it turns into a 40/40 server. I enter a full server, to find server hoppers having fun with their ill-gotten gains, generally a more aggressive server, along with 1337 snipers camping for teh cheap thrillz.I want to encounter players, but knowing that they're gonna shoot you 24/7, takes the interest out of the game. Might as well play Arma 3.Making server counts invisible would be interesting. I'm sure it would be an experiment and I can't see the harm it could do to try for a month, it is Alpha after all.... Edited January 9, 2014 by DaveZ Share this post Link to post Share on other sites