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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

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kramarz

Pbp Server Eu - Epoch 1.0.4.1 (Gmt+1) - [Heli Evacuation | Build Snapping | Vehicle Spawns | 30+ Animated Crash Sites |Custom Map | New Camps/cities..

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PBP Server EU  - Epoch 1.0.4.2 (GMT+1) - [HELI EVACUATION | BUILD SNAPPING | VEHICLE SPAWNS | CUSTOM MAP | 30+ ANIMATED CRASH SITES | NEW CAMPS/CITIES | AI MISSIONS | HELI LIFT | SELF BLOODBAG | INDESTRUCTIBLE BASES | NO WEIGHT | TRADER SAFEZONES | ACTIVE ADMINS | VETERAN]";

 

IP:  5.62.97.130:2302

 

Website:    www.p-b-p.pl

 

We're dayZ veterans, a couple of friends, freshly starting our own server! Come check out our server to see if you like the atmosphere!

We can offer you custom added content like:

 

#Added a LOT of custom made cities and camps (Check Below!)
#Spawning vehicles (50) - All the time! All over the map!

*Brand New!* #Heli evacuation (More info below)

*Brand New!* #Buld Snapping (More info Below)

#AI Missions and supply drops

#Crash Sites
#Self Blood bag
#Safe trade zones
#No weight

#Starting loadout

#Added to vendors new vehicles/items

#Indestructible bases
#New anti-hack
#Lifting (Only Helis avaiable for purchase can lift)
#Added services to trader cities (repair/refuel/rearm)

.

.

.

And constantly adding more!

 

And here is a preview of our custom map:

 

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0nRNPZG.png

 

 

 

 

#Heli evacuation, how does it work?

 

This Mod allows you to make a Evac-Chopper Field next to your Base or another place you like and use it with any Chopper on it as a Evac-Chopper.

If you start fresh all you need is a Chopper with a Key, which you should have in your Inventory, and for the Evac-Field marking a full Briefcase as payment.

 

This will make a Evac-Chopper field under your Chopper.

If this Chopper gets destroyed or stolen or just lost, no problem just place any other Chopper you like on it and it will act as your Evac-Chopper!

 

The "Call Evac-Chopper" action menu entry is just shown if you have a Evac-Chopper field, it checks on activation for:

  • Chopper is on the field
  • Enough fuel
  • Damage status

The Evac-Chopper locks itself on start so no passenger can hop in.

It will stay locked when reaching the Evac-Zone until the player who called it gets close to the Evac-Chopper.

This way no thief could get it before the player is in it.

 

If the player dies, before or after the Evac-Chopper has reached the Evac-Zone, the Evac-Chopper will be reset to Evac-Field!

 

 

#Build Snapping, How does it work?

 

 

This Mod adds a "Toggle Snapping" function to these Epoch Buildable objects:

  • MetalFloor_DZ
  • WoodFloor_DZ
  • CinderWall_DZ
  • CinderWallDoorway_DZ
  • CinderWallDoorLocked_DZ
  • CinderWallDoor_DZ
  • CinderWallSmallDoorway_DZ
  • CinderWallDoorSmallLocked_DZ
  • CinderWallHalf_DZ
  • CinderWallDoorSmall_DZ
  • WoodLargeWall_DZ
  • Land_DZE_LargeWoodDoor
  • WoodLargeWallWin_DZ
  • WoodLargeWallDoor_DZ
  • Land_DZE_GarageWoodDoor
  • Land_DZE_GarageWoodDoorLocked
  • Land_DZE_LargeWoodDoorLocked
  • WoodSmallWallThird_DZ
  • WoodSmallWallDoor_DZ
  • WoodSmallWall_DZ
  • WoodSmallWallWin_DZ
  • Land_DZE_WoodDoor
  • Land_DZE_WoodDoorLocked
  • Sandbag1_DZ
  • MetalPanel_DZ
  • Fence_corrugated_DZ
  • StickFence_DZ
  • Land_HBarrier1_DZ
  • Land_HBarrier3_DZ
  • Land_HBarrier5_DZ
  • Fort_RazorWire

Objects can be snapped to another object of the same type like:

Metal_Floor_DZ <-> Metal_Floor_DZ

Sandbag1_DZ <-> Sandbag1_DZ

 

or any Wall combination if its the same Material like:

WoodSmallWall_DZ <-> WoodSmallWall_DZ

WoodSmallWall_DZ <-> WoodSmallWallWin_DZ

CinderWallHalf_DZ <-> CinderWallHalf_DZ

CinderWallHalf_DZ <-> CinderWallDoorway_DZ

 

When you start building a new object you will get a "Toggle Snapping" option if the object is supported.

Hit it to activate the snapping.

 

Distance between the two objects has to be lower then 1m.

So move your object to almost same height and next to one side of the object you want to snap it to.

SNAP!

This allows you to build a Floor or a Wall on the same height in a perfect line.

 

It is also possible to make perfect 90° angles with it, for this you also have to bring the object almost in the desired angle to the other object and it will snap to it.

 

 

And here are the server rules:

#Abide by the rules, and listen to the admins!

#Watch your language, no racial comments, and don’t be a douchebag.

#Do not leave locked vehicles within safe trader cities. They will be deleted!

#No malicious base / vehicle (in bases) destruction. You will get banned.

#Make copies of your keys! Key refunds only at admin discretion.

#No duping, scripting, cheating, glitching, or hacking.

#No voice on side chat, no spamming side chat, and english only please.

#Do not advertise other servers.

 

Come join us!

Edited by kramarz

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Update:

#Added even more vehicles/weapons to traders!

Edited by kramarz

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Change log date: 2014-01-14

#Added to vendors new vehicles/items:

-Hero Camp:

Vechicles: MH60S - Armed Helicopter

-Aircraft Dealer:

Vechicles: Merlin HC3 D - Unarmed Helicopter | MV22 - Unarmed Tiltrotor aircraft

- Klen:

Items: cinder block, bucket of mortar, sledge handle, sledge head, plywood pack

#Increased zombies ratio.

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Change log date: 2014-01-14 #2

#Added to vendors new vehicles/items:

- Hero Camp:
Vechicles: Jackal2, BRDM2 HQ TK, BTR90 HQ, UH1H TK EP1

Weapons and magazines: 
SCAR LNG Sniper, SCAR CQC CCO, SCAR CQC Holo, SCAR STD Mk4CQT, Mk48 DES, DMR, AK 107 GL pso, AK 107 kobra

Special Weapons:
KSVK - 5 Briefcases
M110 NVG - 3 Briefcases


- Aircraft Dealer:
Air: An2 TK CIV, UH60M MEV

- Klen:
Vechicles: BTR40 TK INS, M1133 MEV EP1

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Change log date: 2014-01-16

 

Added brand new scripts!:

 

#Heli evacuation, how does it work?

 

This Mod allows you to make a Evac-Chopper Field next to your Base or another place you like and use it with any Chopper on it as a Evac-Chopper.

If you start fresh all you need is a Chopper with a Key, which you should have in your Inventory, and for the Evac-Field marking a full Briefcase as payment.

 

This will make a Evac-Chopper field under your Chopper.

If this Chopper gets destroyed or stolen or just lost, no problem just place any other Chopper you like on it and it will act as your Evac-Chopper!

 

The "Call Evac-Chopper" action menu entry is just shown if you have a Evac-Chopper field, it checks on activation for:

  • Chopper is on the field
  • Enough fuel
  • Damage status

The Evac-Chopper locks itself on start so no passenger can hop in.

It will stay locked when reaching the Evac-Zone until the player who called it gets close to the Evac-Chopper.

This way no thief could get it before the player is in it.

 

If the player dies, before or after the Evac-Chopper has reached the Evac-Zone, the Evac-Chopper will be reset to Evac-Field!

 

 

#Build Snapping, How does it work?

 

 

This Mod adds a "Toggle Snapping" function to these Epoch Buildable objects:

  • MetalFloor_DZ
  • WoodFloor_DZ
  • CinderWall_DZ
  • CinderWallDoorway_DZ
  • CinderWallDoorLocked_DZ
  • CinderWallDoor_DZ
  • CinderWallSmallDoorway_DZ
  • CinderWallDoorSmallLocked_DZ
  • CinderWallHalf_DZ
  • CinderWallDoorSmall_DZ
  • WoodLargeWall_DZ
  • Land_DZE_LargeWoodDoor
  • WoodLargeWallWin_DZ
  • WoodLargeWallDoor_DZ
  • Land_DZE_GarageWoodDoor
  • Land_DZE_GarageWoodDoorLocked
  • Land_DZE_LargeWoodDoorLocked
  • WoodSmallWallThird_DZ
  • WoodSmallWallDoor_DZ
  • WoodSmallWall_DZ
  • WoodSmallWallWin_DZ
  • Land_DZE_WoodDoor
  • Land_DZE_WoodDoorLocked
  • Sandbag1_DZ
  • MetalPanel_DZ
  • Fence_corrugated_DZ
  • StickFence_DZ
  • Land_HBarrier1_DZ
  • Land_HBarrier3_DZ
  • Land_HBarrier5_DZ
  • Fort_RazorWire

Objects can be snapped to another object of the same type like:

Metal_Floor_DZ <-> Metal_Floor_DZ

Sandbag1_DZ <-> Sandbag1_DZ

 

or any Wall combination if its the same Material like:

WoodSmallWall_DZ <-> WoodSmallWall_DZ

WoodSmallWall_DZ <-> WoodSmallWallWin_DZ

CinderWallHalf_DZ <-> CinderWallHalf_DZ

CinderWallHalf_DZ <-> CinderWallDoorway_DZ

 

When you start building a new object you will get a "Toggle Snapping" option if the object is supported.

Hit it to activate the snapping.

 

Distance between the two objects has to be lower then 1m.

So move your object to almost same height and next to one side of the object you want to snap it to.

SNAP!

This allows you to build a Floor or a Wall on the same height in a perfect line.

 

It is also possible to make perfect 90° angles with it, for this you also have to bring the object almost in the desired angle to the other object and it will snap to it.

 

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Change log date: 2014-01-17

 

#Completely revamped the mission system. 

    -the bots are much smarter now, they communicate with each other!

    -they can spawn with static guns and RPG's to destroy your armored vehicles!

    -Heli patrols

    -Armored vehicle patrols

    -Parachute drops!

 

#Added a new side mission with construction supplies.

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Change log date: 2014-20-20

 

#Added a new Trader at hero camp. This hero requires to have SUPER humanity (50000+) And will have Additional weapons/armed vehicles(tanks maybe? - you never know!) that cannot be found anywhere else! 

 

#Added new missions to the pack.

   -6 Helicopter patrols all over the map. Be ware! They can shoot!

   -4 Paratrooper drops that happen randomly (consisting of 8 paratroopers). Watch the sky! You never know when they will come for you!

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Change log date: 2014-01-22

 

#Removed aggressive heli patrols.

#Added completely new animated heli crash sites.

   -Helicopters will now patrol an area, when finally they will crash spawning loot boxes and dead bodies.

   -You can shoot down a heli, and it will crash near you spawning loot as well!

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#Super Hero vendor have new options to buy: 
- "Super Vehicles", "Super Weapons", "Super Ammo" 

#Deleted LAV25 

#M1133_MEV_EP1 moved from Hero camp to Super Hero vendor. 

#Added new items/vehicles to Super Hero vendor: 
- BTR90_HQ, M113_UN_EP1, LAV25_HQ, KamazRepair, M79_EP1, RPG7V, PG7V, 1Rnd_HE_M203 

#Server website have new graphic design. 

#Fixed loot spawn in custom buildings (now, approximately 95% of the buildings will spawn loot).

Edited by kramarz

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Change log date: 2014-01-26

 

#Added new currency: RUBY

-12 briefcases trade for 1 Ruby (Trade Metals)

-1 ruby trades for 10 briefcases (Trade Metals)

 

#Built a motocross race track that will be used to hold competitions with various prizes!

 

4ftw2e.jpg

Edited by kramarz

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Epoch update


 


# Server was successfully updated to 1.0.4b Epoch version.


Edited by kramarz

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Server locked, why?

 

Please use our forums to report any issues (even like this) to let us know - we check them more often!

 

 

UPDATE!:

2014-02-14

 

#Updated the server to 1.0.4.1 (1.0.4.2 beta)

#Fixed a lot of issues players were having with 1.0.4.1/1.0.4.2

#Dropping backpacks(Even with loot) now works properly

 

##Evac-Heli:

 #Heli-pad is now removable

 #For now, reduced the price to 3 briefcases

 

##Mission system:

 #Customized missions a little bit - check them out!

 #Missions will now appear more often

 #Added a static, military, very heavy guarded fortress of bandits

Edited by kramarz

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