Noitatohtori 1 Posted January 9, 2014 (edited) Hey, I've been playing DayZ mod back in the day and now Standalone DayZ, and there's a few ideas I've been thinking of: First of all, I feel that the inventory system needs some polish. Namely, the speed at which your character can use and ready different items and weapons. The speed at which you ready an object should be tied to where you have it stored. If you have your pistol in your bag, it should take longer, much longer, to pull it out than if it was on a chest holster. Speaking of which, having your pistol in a chest holster should make pulling it out almost instantaneous. This would make the smaller inventory space more desirable over the bigger tactical vest. I also think you should be able to jump prone. I'm surprised it's not in the game already. If you're running, and press z, your character should throw himself to the ground. Maybe it's because the engine is horrible at simulating fast-paced combat, but characters feel like slugs right now. Especially if you're getting shot at, you should move a ton faster. Maybe if you take a small amount of damage (a one to three zombie punches), you should get a short burst of speed and increase in melee damage, simulating an adrenaline rush. Then again, taking more than a couple of hits should be more deadly. When they get the zombies and the server capacity up and working, I'm thinking that gunfire, especially prolonged gunfire, shouldn't just attract zombies, maybe even spawn more of them, and zombies should be much more dangerous and faster. If zombies were made dangerous enough, I believe KoS would reduce, as shooting someone could mean an angry horde coming down on yourself. It would also emphasize the survival aspect. Also, zombie attacks should break bones in addition to causing bleeding. A character should be allowed to carry more than one gun, including having one in his hands. Maybe introduce gun straps/tactical slings? This would make running faster when you have a weapon readied, and allow you to have more than one gun on your back, if say, you're carrying one for a friend. Hidden stashes. Make player able to use a shovel to dig a hidden stash to store equipment in. Of course, there should be a way for the stuff in the stash to persist over resets or to carry on to other servers with the player. Stashes could be found by other players if they stumbled upon them, but well camouflaged. Just a few thoughts. Any other ideas? EDIT: Also, when you find a corpse, you should be able to check if the body is warm and if it died of gunshots or from blunt trauma. Edited January 9, 2014 by Noitatohtori Share this post Link to post Share on other sites
meat pie 632 Posted January 9, 2014 I just want to put this somewhere,I really like how in the game (in the mod mainly) people can hide among bodies if they want to play dead and then rise from the bodies and open fire.good for ambushes as bandits or to hide from bandits. Share this post Link to post Share on other sites