fxfighter 1 Posted January 5, 2014 (edited) I believe that logging out during a encounter was not intended by the developer. I suggest that we add a logout timer that exist in mmorpgs.When you press disconnect, you will be given the choice to wait 15 seconds for a proper logout. A player can move during those 15 seconds to cancel it. A player will still be allowed to look around during that time without canceling it.If a player leave without waiting 15 seconds or if a player get disconnected for another reason. His or her character will remain in the server for 15 seconds. The player will be still so that other players can continue to interact with the player.This will make people deal with other players the way it was intended. Players will try to find a safe place to logout. People are spending a lot of time running in the standalone, I don´t see a problem for them to wait a while. So that the bandits and their victims can experience another layer of the game. The so called 'roleplaying' . Edited January 5, 2014 by fxfighter Share this post Link to post Share on other sites
doublebrain 255 Posted January 5, 2014 Sorry if I sound mean now but ffs, please use the search function or just do some research before you post suggestions. Exactly this has been suggested for the 100 time now and the devs know about the problem and will deal with it soon. Also a system like this was in the DayZ Mod so its nothing new. 1 Share this post Link to post Share on other sites