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Desync during melee combat lulz

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So I come out a school, pistol and bat on me and I see a guy with an axe. I holster my pistol, bring out my bat and we circle each other from about 10m apart. All of a sudden I'm bleeding and he's jumped to my position from about 5 seconds ago - still about 10m away from me but to my left instead of in front.

 

I holster my bat and sprint around some buildings til I see him run off in the wrong direction (so much faster running without a weapon out) - then bandaged up and log out to post this...

 

I guess my character froze up on his screen and he ran over to have a chop whilst I was waiting for him to move in so that I could dodge and swing back at him. As it was he got a free hit and I never even saw him within reach. I doubt very much it's a net issue on my end since I play twitch shooters and don't have bad jitter at all inspite os low bandwidth. Neither of us were using inventories afaik although he did have a bp on, so potentially he had containers in there...but nm.. just massive desync which made me chuckle.

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