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spejjan

Bugs that were announced fixed are still live?

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Greetings!

 

Is it just me or are bodies still disapearing as a person exit? Not one person ive killed has been lootable, they all just either disapear or it says recieving on the items that they were wearing. Same goes for the respawn button, still gotta exit before respawning. Also, when u drop something if ure on the 2nd floor of a building, it will be droped to the first floor, wasnt this announced fixed too?

 

Figured forums would be blowing with topics like this but havnt seen much of it at all.

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No. I can loot people. I hope this message has helped you. 

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Maybe they were unconscious and just disconnected? Which should in theory make their character disappear but will kill them upon logging in.

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Maybe they were unconscious and just disconnected? Which should in theory make their character disappear but will kill them upon logging in.

 

Which is another problem, when they disconnect unconscious or in any combat situation then their character should stay in the game world for a few minute and of course if they die then the body should stay there for longer.

 

I still think that logging off in the "wilderness" which is anywhere not inside a building then your character stays there for 2-3 minutes. If you log off inside of a building or any sort (including tents) then you log off instantly.

If you are in combat or have been within X amount of seconds/minutes then you get the 2-3 minutes.

 

So if your KO but not dead and log, your character stays there and will naturally give the server time to say... well you logged your coward... your dead... and then your body is a corpse to be looted.

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No. I can loot people. I hope this message has helped you. 

Perhaps you're just lucky ^^

 

 

Maybe they were unconscious and just disconnected? Which should in theory make their character disappear but will kill them upon logging in.

I'm fairly certain that most people end up dead, but this is indeed another issue worth looking into.

 

 

Which is another problem, when they disconnect unconscious or in any combat situation then their character should stay in the game world for a few minute and of course if they die then the body should stay there for longer.

 

I still think that logging off in the "wilderness" which is anywhere not inside a building then your character stays there for 2-3 minutes. If you log off inside of a building or any sort (including tents) then you log off instantly.

If you are in combat or have been within X amount of seconds/minutes then you get the 2-3 minutes.

 

So if your KO but not dead and log, your character stays there and will naturally give the server time to say... well you logged your coward... your dead... and then your body is a corpse to be looted.

I'm sure they're trying to work something out. I doubt combat logging will be a thing in the near future, question is how they decide to resolve it. I would love to see something simular to World of Warcrafts logout system, 20sec logout timer and unable to logout during combat, though I'm not sure how you would make the combat system in this game.

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